Boss Repository
This is a list of all of the creations in this category posted on the Fraxy Compendium Redux. This is the page containing all of the Bosses.
- What is considered a Boss? Generally, bosses are the bigger creations that take some amount of effort to kill (you won't be blasting through 50 of these in 30 seconds).
A.C.E-Corn
| Preview Image |
Download/ Boss Name |
Description | Date Finished/Uploaded | Fixed Area Mode? |
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| Image | Orb of ShitStorms | First boss ever. Kind of primitive, but it gets the job done. covered with Plating, this orb will circle and thrust all around. After discovering the invincible wings, you only have the option of destroying 4 of the 8 plating walls around the side, after that, unleash on the core, but be careful, a laser will active after time, and a hefty drone covered with its own plating walls will emerge bearing a large laser, a vulcan, and a few grenades. Look out, it's the Orb of ShitStorms! | Unknown | ??? |
| Image | Fifthen Arm | My Second boss. I tried to break away from the whole simply an orb thing, and I think I achieved that fairly well with this. Behind it's five invincible arms, five machine guns, five cannons, five plates, endless barriers, heavily plated + armored core, and spinning guns, lies and little drone that will break his foot off in your ass. The inner barrier around the core will flash on and off. There is also a constant laser that can be destroyed, with a barrier hidden under it. On the thruster, is 3 sonic cannons that will propel you into the abyss of space. Good luck! | Unknown | ??? |
| Image | BK-97 Core | Simple and easy. Invisible side plates. No Drone. Have fun. | Unknown | ??? |
| Image | Swashbuckler | Quite rigged, but low armored. 16 swinging blades with 20 gravity adjusters to pull you into the blades. Good luck! | Unknown | ??? |
| Image | WarHawk | Powerful and well guarded. Armed with many cannons and a Sonic Cannon in the front. Look out for the Drone that will break off not too long into the battle. It's armed with just a simple laser, which can actually be destroyed while still attached to the main core and disarmed. In my opinion, the coolest looking of mine of the ones above. | Unknown | ??? |
| Image | The Monarch | The Monarch will automatically detach 4 drones to take you out immediately. After you destroy the four drones, focus on the weakpoint of the Monarch. Once you destroy the secondary core on the back, you're in for a few surprises. Once you destroy the armor around the main core, you're in for another surprise. Good luck. My best one of the ones above, In my opinion. | Unknown | ??? |
Aexis
| Preview Image |
Download/ Boss Name |
Description | Date Finished/Uploaded | Fixed Area Mode? |
|---|---|---|---|---|
| No Image | Nero | This is the first boss I ever made. It's also a definite challenge. Nero is not for the faint of heart; at Rank 1, it is only suitable for the best players, and at Rank 100, it is only to be used as a swift method of execution or excruciatingly painful torture, and is illegal in Canada. Armament: 16 Needle Guns, 8 Ripple Cannons, 8 Homing Lasers, 8 Blades, 4 Medium Lasers. | 2/10/10 | No |
| No Image | Overkill | At some point in his/her Fraxy career, someone will inevitably make a boss loaded with a ton of lasers. Here's mine, to which I also added a ton of blades. Armament: 44 Blades, 20 Large Lasers. | 2/10/10 | No |
| No Image | Nero II | Nero's design has been revised, and he's... smaller. But don't let that make you think you're facing any easier of an opponent. Armament: 28 Needle Guns, 8 Homing Lasers, 8 Small Bullets, 8 Blades, 4 Small Lasers, 2 Large Lasers, 2 Ripple Cannons, 2 Missiles, 2 Plasma Rings, 2 Vulcan Crosses. | 3/18/10 | No |
| No Image | Gregarious | The idea for this barge of a boss probably came partially from EVE and partially from the several other longship-types that are posted here on the Compendium. It ended up being this immense and multi-segmented horror with a circularly-plated core and a tail with spinning blades. Armament: 21 Bullets, 18 Needle Guns, 9 Homing Lasers, 8 Burners, 8 Blades, 6 Energy Walls. | 7/27/10 | No |
AlexMdle
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Download/ Boss Name |
Description | Date Finished/Uploaded | Fixed Area Mode? |
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| No Image | XIX - Sun | The first of my bosses on this site. I spent few months making it, so i hope it is up to the standart quality. Have fun! The boss is pretty hard, as it uses a multitude of ways to shoot you down. From blades, to lasers and bullet rays, it definitely won't let you take a breath as you approach the utter chaos that lies ahead, set to fill your screen with bullets and your heart with dread. | 23/8/2009 | No |
| Image | V - Hierophant | After the first anomaly, the first of the invaders arrives. This one is the second in the series and im amazed at how fast i managed to build it. I experimented with some parameters on him as well as the humanoid form building. Best fought with projectile coloring set to white. Also consider fighting him in Fixed Area a hard mode challenge. | 29/8/2009 | Hard Mode |
| Image | XII - Hanged Man | The second invader, the third anomaly.
This boss is way up in terms of difficulty, easily surpassing Sun and Hierophant. I pretty much dare you to destroy it with as few deaths as possible, as the difficulty was not intended to be like that and i was pretty much the 80% of guys who tested it, counting that im pretty bad at bullet hell dodging. Well, have fun, leave comments, drink milk and don't do drugs, anyways thanks for listening. |
14/9/2009 | Yes |
| Image | VII - Chariot | An ordinary fraxian ship, taken over by the next anomaly.
Now this boss, i love and by that i mean that testing it over and over, especially in the last phases was actually fun. This boss tries it's best to deliver you a challenging fight by using a multitude of upgraded versions of your weapons, while dodging and circling you with your own style. It becomes less dopplegangerish in later phases and starts raining hell down on you, while gaining new powers. Phase 1: -Bullet. -Super Blaster -Shield Phase 2: -Wide Bullet -Blaster Mk II. -Super Charge Blaster P.T. -Shield Phase 3: -Vulcan -*Unknown* -*Unknown* -Shield Phase 4: -Abandon all hope. Have fun fighting! Well, have fun, leave comments, drink milk and don't do drugs, anyways thanks for listening. |
3/10/2009 | No |
Andrax17
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Download/ Boss Name |
Description | Date Finished/Uploaded | Fixed Area Mode? |
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| Image | Support Unit: MIRIE DOME | Mirie Dome is first low tech support unit created by the Bloodravens. Its loaded with laser's, gravity fields and vulcans. Its main purpose is to trap its enemies near the center of the unit and use its firepower to destroy the enemies. (this is also my very first boss) | 11/25/2009 | No |
| Image | A17 Slicer | A17 Slicer is Bloodravens main attack battleship, its loaded with lasers and vulcans. Slicer has heavy armors and its firepower is one of the greatest amongst the bloodravens (at the moment)(ps. if you download this boss, dont look up for it with name A17 Slicer.ingame its called Attack Unit: Slicer v1). | 11/26/2009 | No |
Andre5913
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Download/ Boss Name |
Description | Date Finished/Uploaded | Fixed Area Mode? |
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| No Image | download | A kind of angel with a false cancer core and a real one only attachable after you kill the first one , each time it take some amount of damage it regenerates (only the REAL core), also this boss is NOT A COPY OF olimurei THAT LOOKS SIMILAR PART THIS ONE I MUch harder , but it slows how you dont know the computer, i ho´pe you have a good compueer | 05/22/2010 | NEEEEVER USE IT GUYS |
| No Image | download | Powerful sauser, supposed to be stronger, but events faied and had to errase them , working to fix that not really)/ | 05/22/2010 | NEEEEVER USE IT GUYS |
| [sorry guys.. Image] | download | "A Butterfly in the dar"k , healing boss with multiple weapons and with an anoying extreme speed fireing ion ring(undamageable ,ha) with efectibly blocks attack , use basical bullet to counter,Continuesly heal so attack quikcly | 05/22/2010 | NEEEEVER USE IT GUYS |
Aquamancia
| Preview Image |
Download/ Boss Name |
Description | Date Finished/Uploaded | Fixed Area Mode? |
|---|---|---|---|---|
| Image | Download | Crimson Warsphere
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7/15/2008 | No |
| Image | Download | Triple Threat
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7/16/2008 | No |
| Image | Download | Ironhide Flagship v2 - http://www.youtube.com/watch?v=Nk6mlgkAy_0
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7/16/2008 | No |
| Image | Download | The Deathbringer - http://www.youtube.com/watch?v=qqxyov0jvlM
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7/19/2008 | No |
| Image | Download | Ring of Demise
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7/24/2008 | No |
| Image | Download | Hydra Prototype
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7/28/2008 | No |
| Image | Download | Shining Fortress
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7/29/2008 | No |
| Image | Download |
Chaos Bow
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8/6/2008 | Possibly |
| Image | Download |
Ironhide Flagship (The Original)
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Original: 7/13/2008
Rebuilt: 8/7/2008 |
No |
| Image | Download |
Oblivionan (A70M1C's wing design was used in the making of this enemy.)
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8/10/2008 | Possibly |
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I don't want to spoil it on here or the orignial Compendium! |
Download |
Ultimate Oblivionan (Fought by Gemstonehelix: http://www.youtube.com/watch?v=Bl0A-Cqac2g) (A70M1C's wing design was also used for this enemy as well.)
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8/10/2008 | Possibly |
| I don't feel like putting up pictures from here on out. Sorry all... | Download |
Mecha Togekiss
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10/22/2008 | No |
| N/A | Download |
Super Panzer (Requested by masterhandpwner)
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11/1/2008 | No |
| Nope. | Download |
Triple Terror
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12/31/2008 | No |
| Surprisingly, yes. | Download | Zero
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10/01/2010 | Yes, 640 by 360 |
| View | Download | Atomic Vault SP3C73R
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2/4/2011 | No |
Areo
| Preview Image |
Download/ Boss Name |
Description | Date Finished/Uploaded | Fixed Area Mode? |
|---|---|---|---|---|
| Image | MOTH 0.01/Rubidioth |
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01.xx.2008 | No |
| Image | MOTH 0.02/Strontoth |
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01.xx.2008 | No |
| Image | MOTH 0.03/Yttrioth |
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02.01.2008 | No |
| Image | MOTH 0.04/Zirconioth |
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02.07.2008 | No |
| Image | MOTH 0.05/Niobioth |
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02.12.2008 | No |
| Image | MOTH 0.06/Molyoth |
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02.20.2008 | No |
| Image | MOTH 0.07/Technioth |
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02.22.2008 | No |
| Image | MOTH 0.08/Ruthenoth |
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03.06.2008 | No |
| Image | MOTH 0.09/Rhodioth |
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03.08.2008 | No |
| Image | MOTH 0.10/Palladoth |
/:/ Data File 46.16.10 'Palladoth' /:/ Records define subject 0.10/Palladoth as one of the earlier MOTHs designed by the Foundation, and subsequently one of the first to be jettisoned into deep space after the incident 6 years ago. Records detailing the Palladoth's specific original purpose in creation have been long since incinerated. Present day reports show that the Palladoth's intelligence is significantly less than that of most MOTHs, and much of its current activity is gathering and adding various junk to itself, becoming an amalgamation. As with most of the failed bio-mechanical MOTHs, it is uncontrollable, unpredictable, and likely dangerous. Present reports still fail to indicate why subject Palladoth, as like most MOTHs, is still alive. Appears to be searching for something, predictions indicate that unlocated MOTH 0.37/Radoth is likely target, as understood from cerebral data recovered from defeated MOTH 0.05/Niobioth. /:/ Current Status: Alive /:/ Data Last Accessed 0003.0020.2062 |
03.21.2008 | No |
| Image | MOTH 0.11/Silvoth |
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01.xx.2008 | No |
| Image | MOTH 0.12/Cadmioth |
/:/ Data File 01.03.06 'Foundation' /:/ The Acrox Foundation was formed by Michael Acrox in 2023. For the following 43 years, the Foundation researched and mass-produced various goods for uses in military and resource gathering. The Foundation was generally unheard of until 2037, when they began producing large-scale bio-mechanical machines of various use known as MOTHs. The Acrox foundation was shut down in March 2056 after the incident a month prior. /:/ Data File 48.03.12 'Cadmioth' /:/ Subject 0.12/Cadmioth was the first MOTH designed and put to use by the Foundation in 2037. During its existence it was used for heavy weapons distribution and use by the Air Force. Its four large storage bays held everything from EMP bombs to metal scrap for welding. It was one of the 4 MOTHs involved in the Foundation incident 19 years later, where it was destroyed. /:/ Current Status: Deceased /:/ Data Last Accessed 0003.0025.2062 |
03.25.2008 | No |
| Image | MOTH 0.13/Indioth |
/:/ Data File 49.09.13 'Indioth' /:/ Formerly a deep space transport vessel, subject 0.13/Indioth was upgraded with heavy weapons and defenses and named a MOTH by the Foundation in 2043, to increase protection on precious cargo from the various predators that roam the galaxies. After the incident, subject 0.13/Indioth appears to have gained the ability to transform, along with significantly more powerful weapons and a trio of detatchable 'Drifter'-Class Drones. No longer a transport ship but now another weapon of terror, the subject was last sighted near Antares three weeks ago. These Air Force data banks do not contain its current location or exactly how subject 0.13/Indioth gained its new weaponry after the incident. It is currently thought that 0.37/Radoth is upgrading subject 0.13/Indioth and other MOTHs in a way similar to its control over them. /:/ Current Status: Alive /:/ Data Last Accessed 0004.0014.2062 |
04.14.2008 | No |
| Image | MOTH 0.15/Antimonoth |
/:/ Data File 14.13.05 'Our Enemy' /:/ In some ways, what we're up against is both calming and terrifying. On one hand, of the forty MOTHs, only one of them has any AI of which to speak of. On the other hand, that AI's both linked to the other thirty nine, and split amongst its trio of self-declared "Lieutenants." Radoth is dangerous, yes, but all we need to do is aim for the head and the rest will return to being transport vessels, surveillance stations, and battlecruisers. The bugger hides himself awfully well though. Perhaps we can squeeze something out of one of the Lieutenants. All I'd like to know, is whose brilliant idea was it to not only give the death trap a brain, but also connect that brain to the rest? If I could get my hands on him I'd... /:/ Data File 51.01.15 'Antimonoth' /:/ These Air Force data banks may be inaccurate. Assumed subject 0.15/Antimonoth was an orbital reconnaissance station during its time of use. The subject included in these data files show not a station but a distinctly evil looking machine. Files suggest it is armed with a number of homing weaponry. Subject 0.15/Antimonoth was one of the few constructed with a cockpit for manual control rather than remote, which still appears to be present in the MOTH. Also notable is that the subject's signature MOTH M-Blades are absent from these data files. If the subject is in fact 0.15/Antimonoth, then it has undergone many alterations. Extreme caution is advised for any seeking to intercept the MOTH, its exact abilities, in addition to whether or not this is infact subject 0.15/Antimonoth are unclear. /:/ Current Status: Questionable /:/ Data Last Accessed 0007.0022.2062 |
07.22.2009 | No |
| Image | MOTH 0.17/Iodioth |
/:/ Data File 53.09.17 'Iodioth' /:/ The monsterous 0.17/Iodioth was constructed in late 2056, a few months after the incident. These Air Force data files indicate that subject MOTH was created by 0.37/Radoth from salvaged 0.08/Ruthenoth parts after its failed attack and subsequent destruction on the Sycac Colony. Unlike most MOTHs, subject 0.17/Iodioth was built for no purpose other than intergalactic warfare as one of 0.37/Radoth's far-reaching implements of terror. Subject 0.17/Iodioth and its two "brother" MOTHs currently assist 0.37/Radoth in excerting its control over the remaining MOTHs. Subject is armed with a series of blades and launching claws, in addition to a vicious blade-disk. It will also charge its targets if they attempt to flee. Subject currently has a $6 Billion bounty on its 'head.' /:/ Current Status: Alive /:/ Data Last Accessed 0004.0016.2062 |
04.21.2008 | No |
| Image | MOTHs 0.18/Xenoth & 0.36/Kryptoth |
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04.09.2008 | No |
| Image | MOTH 0.19/Caesioth |
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01.xx.2008 | No |
AzMiLion
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Download/ Boss Name |
Description | Date Finished/Uploaded | Fixed Area Mode? |
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| No Image | azFRAXY//REDUX | This bosspack is a relaunch/continuation of azFRAXY,Currently on hold, follow development at Mineth.net | 14/02/2009 | No |
| No Image | metaFRAXY | metaFRAXY is the pack wich started over at the metanet community site and has sadly been discontinued[LINK MIGHT BE DOWN] | 14/02/2009 | No |
| No Image | azFRAXY | azFRAXY is a bosspack made by AzMiLion after metaFRAXY stopped development[LINK MIGHT BE DOWN] | 14/02/2009 | No |
Blakyoshi7
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Download/ Boss Name |
Description | Date Finished/Uploaded | Fixed Area Mode? |
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| No Image | Project X | What is the mysterious Project X? This is, duh. The first Fraxy thing I made, to figure out the editor. | ??? | ??? |
| No Image | Attack Ship 'Flying Gun' | You can never have enough dakka. | ??? | ??? |
| No Image | Destroyer Sphere 'Quad Ripper' | A spherical ship with four tentacles. Spins constantly, creating bullet patterns. High ranks may cause slowdown from sheer number of bullets onscreen. | 6/10/2009 | ??? |
Bluhman
| Preview Image |
Download/ Boss Name |
Description | Date Finished/Uploaded | Fixed Area Mode? |
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| Image | Download | Stone Boxer - A slight update to the old stone boxer. Has a slightly updated appearance, but generally is the same as before | Way back when; before the beta. | No |
| Image | Download | Windcutter - Heavily updated windcutter. Has a wide, streamlined hull with lots of needle guns. Should pose more of a challenge than the old one. | Way back when; before the beta. | No |
| Image | Download | Shield Offset - New boss. A round ship with an impenetrable outer shell. Will only bother to remove its defenses to fire a ripple ray, but only for a short while. | Way back when; before the beta. | No |
| Image | Download | The Crosshair - A sort of puzzle boss; it's completely stationary but has a lot of firepower. To defeat it, you must destroy the four cores that orbit around the rotating center plate. | Way back when; before the beta. | It's possible... |
| Image | Download | Hangar Core - A very nasty boss indeed. At first, this ship seems virtually invincible. However, there is a method to defeat it; destroy the exposed computer chip in the back of the ship to disable its movement and main weaponry. With less to worry about, his defenses will be easier to penetrate and a weakness can be found! | Way back when; before the beta. | No |
| Image | Download | Compass - A fairly sturdy boss with a large, arrow-like protrusion that points toward your ship. As its protrusion is slowly withered away, it will begin to manifest new weapons. Has very good aiming, but can easily be cheesed using the blur decoy. | Way back when; before the beta. | No |
| Image | Download | Crash - A powerful, double-armed boss with incredible mobility and power. Uses an array of missiles and bullets, and hits very hard. Will try its hardest to keep its armored front towards you, and does not hesitate to charge if you get too close. | Way back when; before the beta. | No |
| Image | Download | Limit - More of a test of theory rather than a legit boss; Limit's only means of defense or attack is the orbiting apparatus it has locked onto you. You will need to destroy the enemy ship before he can fully charge his unique weapon, for if you take too long, you will surely be a goner! | Way back when; before the beta. | Maybe. |
| Image | Download | Prescision - A far-ranged boss; Prescision uses a combination of bullet clusters, beams, and homing lasers to corner your ship to where its more accurate weapons can deal some damage! A powerful hitter, but is fully destructable. Blast away! | Way back when; before the beta. | No |
| Image | Download | Viper X - A swift boss partially based off of the Viper rl and rs included with fraxy; Viper X has a diverse set of weapons that fire fast and unusually; lightning fast bullet clusters, accelerating power ball shots, and revolving sets of lasers from its bits. Viper X also benefits from uncanny armoring, making it a worthy opponent for even the more skilled of pilots. | December 2009 | No |
| Image | Download | Guardsman - A stationary boss of great size and power, the Guardsman uses a set of cluster bullet guns, scatter vulcans, well-aimed laser beams, and its signature weapon, the wall-homing-lasers, which benefit from the long trails that they leave, allowing the Guardsman to keep you well cornered. Guardsman's armoring is also extremely good; only the core can be damaged, as well as a select few of his weapons. In addition, his core is guarded by two rotating shields, so you will need to be not only fast to the dodge, but on time to get your shots in on the core. Good luck! | December 2009 | Highly recommended |
| Image | Download | Lord of Gears - A moderately powerful, far-ranged boss. The Lord of Gears is guarded by an advanced array of rotating cogs, and as such, can only be hit at very certain intervals. His arsenal is moderately powerful, consisting of needlers, bullets, vulcans, and a specially charged fireball attack that can do massive damage. He's not particularly fast or powerful, but he more than makes up for it with his superior defenses. | December 2009 | No |
| Image | Download | Steel Wyvern - The first boss I've made with a bending spine; the Steel Wyvern is also the fastest of the bosses, and will come rocketing into battle as soon as it shows up, so look out! The Steel Wyvern strikes fast and brutally, with bullet-bursting missiles, rapid-fire needlers, and especially lethal eye lasers. The Steel Wyvern's agility and surround gun placement enable him to strike from many different angles at once! Despite his offensive prowess, his armor does leave something to be desired. A blaster will make short work of him! | December 2009 | No |
| Image | Download | Quick - Not the fastest flying, perhaps, but easily one of the sliest fighters ever created. Quick uses a boomerang shooter and scatter bullets to fight against you, and also totes a shield. Quick's movement scheme is ingenious; quick knows when you're shooting and will strafe out of the way. He takes particular care to keep himself facing you. | December 2009 | No |
| Image | Download | HEX-ZONE - My first truly Bullet-Hell boss; can only be fought within a 320 pixel radius area, and as expected, throws bullets everywhere. Don't shoot blindly at him, though; his panel shields will deflect firepower right back at you! | December 2009 | No |
| Image | Download | Starfish Rev. 13 - Another Bullet-hell boss. Not quite as strategic as HEX-ZONE, since it doesn't have any of the crazy counterattacks that HEX uses, but is still very powerful nonetheless. Have your dashes ready! | December 2009 | Recommended. |
| Image | Download | Security Rail - The largest boss so far; the Security Rail consists of three different stages; a defensive, energy-wall forming one, a highly-dangerous rapid fire stage, and a desperation stage, utilized when the rail finally is destroyed. Your target for each stage is central to maintaining the offensive or defensive core of the force for that stage. Be wary; the Security rail is proficient both in its offensive and defensive output | January 2010; First boss of 2010, whoo! | Recommended; 640X480 |
| Image | Download | Magician - The most epic boss so far; Magician is a mean contender. With a shield that produces an electric field and a slew of magical attacks to boot, the Magician seems to have all the time in the world to trifle with you and your little ship. As he discovers your power, though, he will utilize more of his own, so watch out! His shield cannot be broken; there is only one opening in his attack pattern that enables you to deal damage to him, so be on the lookout. | January 2010 | Recommended; 640X480 |
| Image | Download | Viper Quick - An upgrade to the older 'Quick' boss. Immensely more powerful and aggressive. | February 2010 | No |
Boxorak
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Download/ Boss Name |
Description | Date Finished/Uploaded | Fixed Area Mode? |
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| No Image | Infinitus | A "doppleganger" of sorts. | I don't even remember... | No |
| No Image | R-500: Bombay-7 | My entry to TOTM for may. | I don't even remember... | No |
Bukkarooo
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Download/ Boss Name |
Description | Date Finished/Uploaded | Fixed Area Mode? |
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| Image | Download | PAI01: Crystal Drive - The first PAI boss. Uses multiple rotating fans to guard it's weakpoints. | Doesn't Matter | |
| Image | Download | PAI02: Pangea - The Second PAI. Grows and Evolves as it takes damage. | No? | |
| Image | Download | PAI03: Shadow Reaper - The third PAI. A fast fighter with two forms. | Doesn't Matter | |
| Image | Download | PAI04: Anzu - The fourth PAI. More of a defensive structure. Destroys enemies with it's tight patterns and large sonic cannons. | Doesn't Matter | |
| Image | Download | PAI05: Khons - The fifth PAI. Draws enemies into a small, rotating area filled with heavy weapons fire. | Doesn't Matter | |
| Image | Download | PAI06: Atea - The sixth PAI. Uses various weapons and patterns throughout it's 4 stages. | Doesn't Matter | |
| Image | Download | PAI07: Cerberus - The seventh PAI. Alternates between 3 distinct heads, and alters the cycle as heads are destroyed. | Doesn't Matter | |
| Image | Download | PAI08: Aiur - The eighth PAI. An designed as an angel. Uses it's wings to make a protective cocoon. | Doesn't Matter | |
| Image | Download | PAI09: Novim - The ninth PAI. Fights across 6 stages of varying dificulty and drastic transformations. Something seems... off... | Doesn't Matter | |
| [ Image] | [ Download] | PAI10: N/A - | N/A | |
| Image | Download | The Sun King - My first big spinning boss, and it's very disorienting haha. Made use of the "tail" flag in the newest fraxy version. Very simple, but fun. | Doesn't Matter | |
| Image | Download | Flexi-Chaser - Very fun boss. A cancer core with floppy arms attempts to catch you, but the arms boost it into random directions! It has a "fail-safe" that boosts it back towards the player if it strays too far. Also uses the new "tail" flag and the new specific-angle panel-aim-players. | Doesn't Matter | |
| Image | Download | Sword Storm - Also very simple, but very difficult. It will spin around randomly, and the only way to hit the core is to enter a pocket of space just behind it. Uses the "tail" flag and the new Blade extra parameters. | Doesn't Matter | |
| Image | Download | Shard Star - A Star shaped ship equipped with varying length arms and many, many vulcans. | Doesn't Matter | |
| [none Image] | Download | Umi - Started as a test for bullet patterns and became a small boss. Hope you enjoy! | Doesn't Matter |
Burg Hammer Achtzehn
| Preview Image |
Download/ Boss Name |
Description | Date Finished/Uploaded | Fixed Area Mode? |
|---|---|---|---|---|
| Image | The November 818 | A boss I created to showcase some of the new features of Fraxy version 20081118. | N/A | No? |
| Image | Regenerator | A boss I created as an experiment for parts that replace themselves after being 'destroyed'. | N/A | No? |
| Image | Striker | The first boss I ever created. Nothing Special. | N/A | No? |
| Image | Drone Fighter | A boss that uses remote-controlled drones. | N/A | No? |
| Image | Drone Fighter Beta | The Drone Fighter with a different configuration of drones. | N/A | No? |
| Image | Drone Fighter Gamma | The Drone Fighter with a different configuration of drones. | N/A | No? |
| Image | Jupiter | Similar to the Drone Fighter; uses indestructible drones. | N/A | No? |
| Image | Striker Mk3 | Based off the first striker; much more difficult. | N/A | No? |
| Image | Battle Scout | A fast, small fighter. | N/A | No? |
| Image | Clump | This is, more or less, a bunch of the default Fraxy bosses stacked on top of each other. | N/A | No? |
| Image | Gauntlet Force | A group of fighters; each one is unique. | N/A | No? |
| Image | Axe Grinder | My first evolving boss. | N/A | No? |
| Image | Relentless | A boss that, at rank 100, is always shooting. It uses just about every weapon. | N/A | No? |
| Image | Shell | A boss with an ovoid shield, powered by three different generators. | N/A | No? |
Catelite
| Preview Image |
Download/ Boss Name |
Description | Date Finished/Uploaded | Fixed Area Mode? |
|---|---|---|---|---|
| Image | Atomic Spinwheel | A spinning orb of doom that pursues the player. Watch out for extraneous limbs. | 09-22-09 | No |
| Image | Life | A regenerating cube that must be continuously penetrated in order to get to the core. | 09-24-09 | No |
| Image | Banshee | A small rotating craft with wormy appendages that constantly switches physical states, giving it the effect of semi-permeability. | 09-25-09 | No |
| Image | Windsail | A boss that seems to simulate a rodeo. Grab onto the tail and hold on xD | 09-25-09 | No |
| Image | Color Guard | A prism-ish boss that uses light and colors as its defense. Not really an offensive core, it tends to block off routes to its middle with dangerous spheres. | 09-28-09 | No |
| Image | Space Monkey | A boss with a solid, and a ghostly form. A difficultly solid boss. | 10-05-09 | No |
| Image | Event Horizon | Tentacled madness! A black-hole styled boss that's mostly for the neat appearance. | 10-12-09 | No |
| Image | Dim | A boss who's individual parts become visible only when close enough to the player. | 10-12-09 | No |
| Image | Miracle Core | A boss in the likeness of Miracle Matter from Kirby 64. Has several forms that rotate, and a single core in the middle of them all. | 01-07-10 | No |
| Image | Time Breaker | A spinning clockface ball of doom, made to the theme of Cracko and an X Core combined. \o/ | 03-03-10 | No |
| Image | Hologram Core | A difficult boss with parts that become semi-permeable only when damaged. Tends to attack only when fired upon. | 03-05-10 | No |
Chaos
| Preview Image |
Download/ Boss Name |
Description | Date Finished/Uploaded | Fixed Area Mode? |
|---|---|---|---|---|
| Image | Download | Cluster Carrier - My First Boss, made with two days of experience with Fraxy and the Editor. Large multi-staged frigate that exposes various types of weaponry depending on which pieces of its armor are destroyed. | No? | |
| Image | Download | The Scarab - My Second Boss, made roughly a day after the release of the Cluster Carrier. This assault vessel transforms as the core takes damage, revealing different weapon arrangements as the fight goes on. Once the core has sustained enough damage the rear main turret will detach into a functional fighter vessel. Once the entire ship is destroyed the pilot escapes in his secondary fighter craft, armed with a plethora of automatic weapons and laser cannons. | No? | |
| Image | Download |
Iron Hammerhead - While not being as event/transformation based as my other bosses, this one makes up for that with a high amount of durability, which makes for a long fight. The Iron Hammerhead is the trademark vessel of the space pirate known as Malcom Iron-eye. For nearly a decade he's pillaged derelict and populated space colonies alike, using his ship's large array of broadside-mounted cannons and ridiculously thick armored plating to fend off any would-be counter-attacks by his victims. |
No? |
Clockwork
| Preview Image |
Download/ Boss Name |
Description | Date Finished/Uploaded | Fixed Area Mode?
Last modification: 26/10/2009. |
|---|---|---|---|---|
| Image | Symphony | First creation made. Scarce use of events, and default durability for everything, I think. Shouldn't be too difficult for any who's played Fraxy before; if you've gone through a Touhou game, it'll be a cakewalk.
Becomes mobile after destroying any of the parent cores. For maximum fun, I recommend taking out the tiny, center core first. |
16/9/2009 | Optional. |
| No Image | [ Spiral Ocean] | Shaped like a snail's shell. Most of the parts are invincible; doors will disappear upon suffering enough damage, but reappear as soon as you've past them. I decided to scrap a great deal of it for the sake of optimization and fewer headaches.
More coming soon. |
Unknown | Yes. |
| No Image | [ Xie Xie] | Protected by invincible, honeycomb-like walls and several destroyable doors that allow entry into Nana Bee's chamber. Doing so causes a weapons core to activate; destroying it makes another appear, and the process will repeat until all four are gone.
More coming soon. |
Unknown | ??? |
| No Image | [ NAME] | Also known as “the Jail Warden” for theatrics. Highly reliant on Search Lights to trigger its weapons, which range from crushing walls, fire, bullets, and others.
More coming soon. |
Unknown | ??? |
| No Image | [ Silucnumoh] | First attempt at creating a multiple form boss, though it's more along the lines of “whittle away the segments until just the parent core remains.” It'll start as a humanoid face that launches weapons from its mouth and eyes. Reaching the parent core, Empty Brain, requires you to destroy its facial features in a specific order, to remove their invulnerability.
More coming soon. |
Unknown | ??? |
| No Image | [ Tailing Shaman] | First project which utilizes the Tail Connection Type. Moves perpetually forward while wobbling side to side.
More coming soon. |
Unknown | No. |
CrispyCroco
| Preview Image |
Download/ Boss Name |
Description | Date Finished/Uploaded | Fixed Area Mode? |
|---|---|---|---|---|
| N/A | Sky Fortress | This is my entry in the March '09 Theme of the Month contest. This boss proves that you shouldn't judge a book, or boss in this case, by its looks. I had to change the original design near completion due to part limitations, so I will make a version of how I envisioned this one to be. | 3/21/09 | No |
| Image | Enemy Fraxy Pilot | My version of the Fraxy pilot double. This does need a little bit of an update to fix the problem of the blaster and bullet firing simultaneously. | A while back | No |
| N/A | Gradius Galaxies Boss 1 | This is an accurate making of the 2nd part of the 1st boss from Gradius Galaxies for the GBA. | A while back | No |
| N/A | Hell Burner | An error in his construction made him a chase boss. If you choose to fight him, you will need to be fast enough to catch him. | A while back | No |
| N/A | Sonic Hell Burner | Hell Burner how he was meant to be. This is also with a few enhancements for speed. | A while back | No |
| N/A | Large Fighter Easy | The first boss I ever made. I never did get it to work how I imagined it to. | A while back | No |
| N/A | Large Fighter Easy-Medium | Like the easy version, except a few changes were made. | A while back | No |
| N/A | Large Fighter Medium | A harder version of Large Fighter. Still pretty easy, but harder than the easy version. | A while back | No |
| N/A | Large Fighter Hard | The hardest version of Large Fighter I made. I would like to update it, but there's really nothing I can do to it that I haven't already tried to implement into it. | A while back | No |
| N/A | Super Power Ball | This is a giant, homing, destroyable power ball that I made. It was a bit of a pain getting it to move, but the problem was easily fixed. | A while back | No |
| N/A | Defense Satellite | This sucker is based off the laser armed defense satellite from the final StarFox 2 beta. I also added a little firepower to it because it would be too easy otherwise. | 5-23-09 | No |
| N/A | Iron Reaper | A very fast battle ship. This thing is armed with missiles, lasers, and needle guns. A friend of mine designed it, but I ported the design into Fraxy. | 6-2-09 | No |
| N/A | Iron Ghoul | A smaller version of Iron Reaper. It is almost exactly the same except for the size. I did make a couple of modifications to the design, but it's still the same general shape. | 6-3-09 | No |
| N/A | Pheonix | This bird will rise from it's ashes (a barrier 2 between the wings) if they aren't destroyed. Besides the barrier 2, the only thing that you will see of this boss is fire in the generic shape of a bird. | 6-5-09 | No |
I also made a series of spinning bosses that I call the "Artificial Stars". It doesn't matter what order they are fought in. They are below.
| Preview Image |
Download/ Boss Name |
Description | Date Finished/Uploaded | Fixed Area Mode? |
|---|---|---|---|---|
| Image | Blade Star | This Artificial Star uses blades. It's almost guaranteed to cause slow-down. | A while back | No |
| N/A | Power Ball Star | This Artificial Star uses power balls. I've found that if you open this up in the editor and look at each firing, each set of power balls makes a cool design. This one is affected by the bullet count glitch. | A while back | No |
| N/A | Bullet Star | This Artificial Star uses bullets. I find that this boss is near impossible without using a shield. If you can prove that you've beaten it without a single shield use, I will put your name here. Also, this one may be affected by the bullet count glitch. | A while back | No |
| N/A | Sonic Wave Star | This Artificial Star uses sonic waves. This one doesn't hurt, it just pushes and causes slow-down. | A while back | No |
| N/A | SuperNova Star | This Artificial Star uses burners. Yes, I called it "SuperNova" when I should be calling it simply "Fire". So sue me (I would appreciate if you don't, though). | A while back | No |
| N/A | Tentacle Star | This Artificial Star uses joint-aim players. If you wait long enough in one spot, it looks like it makes a broadsword blade. | A while back | No |
| N/A | Vulcan Cross Star | This Artificial Star uses vulcan crosses. This one keeps firing, so don't let your guard down. This one is affected by the bullet count glitch. | A while back | No |
| N/A | Ultra Star | This Artificial Star uses the techniques of some of the other Artificial Stars, as well as a couple of its own. I recommend fighting this one last. | 3/25/09 | No |
CrossTheRubicon
Note: All creations with a 'mod' look about the same as the original but have been modified using scripting and new parts. The changes are to make them more efficient and may be easier or more difficult than before. The modifications will not be noted; that is for you to find out...
All forbidden bosses were created based on observation, not copy/paste. If you see one here and you want it removed, then please leave a message on my talk box.
Also, I test these creations at Rank 30, roughly medium difficulty.
| Preview Image |
Download/ Boss Name |
Description | Date Finished/Uploaded | Fixed Area Mode? |
|---|---|---|---|---|
| Image | Big Core Mk. 1 | This boss was created around the time that Fraxy first came out. Is designed to be similar to the Big Core bosses from Gradius. This one is the weakest Big Core boss of them all. | 3/22/10 | No |
| Image | Big Core Mk. 1 MOD | Modified version of Big Core Mk. 1 based on the MSX version. | 3/22/10 | No |
| Image | Big Core Fleet | A small fleet of 5 Big Core Mk. 1s to hunt you down. | 3/22/10 | No |
| Image | Download | Big Core 1.5 - Big Core Mk. 1.5 is based off of the "oddball" Gradius series, specifically Nemesis 2 and 3 from the MSX. The actual name of the boss is Riot Warship. It shoots more lasers than the old Big Core and is slightly more difficult. | Long ago... | No |
| Image | Download | Big Core 2.5 - Big Core Mk. 2.5 is based off of a hard boss from the Nemesis MSX series. The actual name is Mayhem Warship. This version shoots high-powered lasers directly in front and launches homing lasers. Tough to kill due to the narrow opening. | Long ago... | No |
| Image | Download | Beacon - Beacon was introduced in Gradius 3 SNES and improved in Gradius 5. This boss was impossible to recreate as the signature move, Reflecting Lasers, cannot be created. In order to make Beacon presentable, more weapons were added. | Long ago... | No |
| Image | Download | Sword Fleet - This bunch of deadly ships is named after the Sword Fleet from Thunder Force V. These ships are very strong and very powerful. Shields are greatly recommended and patience is key. If you go and try to rush them, you will be toast in seconds. Leading them on is a much better idea. | Long ago... | No |
| Image | Download | Armored Core Mk. 2 - Armored Core Mk. 2 is a radical upgrade from the first Armored Core. It definitely breaks the record for having the most cores! This boss comes from the second boss rush in Gradius V. | Long ago... | No |
| Image | Download | Big Core M - Big Core M, otherwise known as Misfit Warship, is another Nemesis MSX boss. It shoots lots of lasers directly ahead while shooting spread bullets to sweep away the smallfry. | Long ago... | No |
| Image | Download | Big Core A - Big Core A, also called Abandon Warship, is packed with impressive firepower. Don't stay in front of the warship for too long unless you want to be deep fried! | Long ago... | No |
| None | Download | Nanoxian Starbase - This base is armed to the teeth with weapons and is very challenging to destroy. Even though it doesn't look like it's taking damage, be assured it is. This was my entry for the March 2009 ToTM. | March 2009 | Can Be |
| None Yet | None Yet | Fortune Core Mk. 1 - April 2009 ToTM entry. | April 2009 | Can Be |
| None Yet | None Yet | Big Core L - Forbidden - A near-perfect mimic of LuizPrower's Big Core. It has been drastically modified. | Soon... | No |
| None Yet | None Yet | Big Core NES - Forbidden - A near-perfect mimic of DrunkGoomba's Big Core. It has been drastically modified. | Soon... | No |
| None Yet | Download | Zynix (Pure) - A bird of pure energy created by an accident involving an experimental generator. This version has no weapons at all. Modification is encouraged. | 06/14/09 | No |
| None Yet | Download | Hollow Core - A special prototype Big Core designed to withstand dimensional travel. It has very unusual properties. | 10/23/09 | No |
| Image | Download | Prism Divide Core - Using the principles of Hollow Core, a new more powerful Coreship was created. The energy tail was found to make maneuvering at high speeds through dimensional eddies easier, the colors are a side effect of going through one. | 11/20/09 | No |
| Image | Download | Lifemist Alpha - This unknown lifeform possesses great power and knowledge of various creations. It is unknown how it was made or where it came from, but it is a threat. Do not let the colors distract you or else destruction is assured. | 12/11/09 | No |
| [Nope Image] | Big Core Ramiel | A Big Core armor type designed for taking on capital ships. It is heavily armed and armored yet is able to maintain a high speed for pursuing escaping vessels. However, it is not armed with many anti-fighter weapons. | 08/09/10 | Yes |
CyCipher
| Preview Image |
Download/ Boss Name |
Description | Date Finished/Uploaded | Fixed Area Mode? |
|---|---|---|---|---|
| Image | CyCloud Centralcomputer X031 | An old and experimental creation. | May 2009 | No. |
| Image | CyCloud Gatekeeper X041 | An old and experimental creation. | May 2009 | No. |
| Image | CyCloud No01 (Firestorm) | A small, rotating boss. (based on my very 2nd creation) | May 2009 | No. |
| Image | CyCloud No02 (RLS 2) | A small, rotating boss. | May 2009 | No. |
| Image | CyCloud No03 (Harvester R1) | A small boss with 2 aimed laser arms. | May 2009 | No. |
| Image | CyCloud No04 (Fluffy 2) | A small, rotating and very annoying boss.(a little bit overpowered xD) | May 2009 | No. |
| Image | CyCloud No05 (CC-Scorpion) | A medium boss. (realy nothing special) | May 2009 | No. |
| Image | CyCloud No06 (Seeker) | Medium size boss. It splits up to 5 smal bosses after destruction of the 1st core. | May 2009 | No. |
| Image | CyCloud No07 (Thorn-Squad) | Medium size boss. Splits up to 4 small and fast bosses. | May 2009 | No. |
| Image | CyCloud No08 (Harvester R3) | A medium size Boss with 2 big aimed laser arms. A big remake of CyCloud No03 | May 2009 | No. |
| Image | CyCloud No09 (Double Rage) | A medium size boss with big aimed cannons. | May 2009 | No. |
| Image | CyCloud No10 (Project Evolution) | A medium size boss with experimental transformations. | May 2009 | No. |
| Image | CC-Hunter (Lizard) | A medium size boss in shape of a lizard. (It's so cute ;D ) | May 2009 | No. |
| Image | CC-Hunter (Scorpion) | A medium size boss in shape of a scorpion. (Nothing special at all, but challenging) | May 2009 | No. |
| Image | CyCloud the Crusader (old version) | A big boss with transformations. - Difficulty: INSANE (My Masterpiece) | May 2009 | No. |
| Image | CyCloud the Crusader (Final) | Slightly modified version of the "old" Crusader. (I've changed phase 3 and a few bullet patterns) | June 2009 | No. |
| Image | CyCipher No01 (Project Fallen Crusader) | An experimental boss. Difficulty: Very hard! | June 2009 | No. |
| Image | CyCipher No02 (Project Forsaken Nemesis) | Big experimental creation. Difficulty: ??? | June 2009 | No. |
| Image | Purifier Class Battleship - Archangel XIII | Big, deadly but balanced creation. Unlike the most of my other creations, it's actually possible to beat on higher ranks in normal mode. (But it's still pretty hard :D ) | November 2009 | No. |
dracmeister
| Preview Image |
Download/ Boss Name |
Description | Date Finished/Uploaded | Fixed Area Mode? | |
|---|---|---|---|---|---|
| Image | Redlightning Hunter -- Snapper | Chapter 1 -- Death of an Isolated Planet(KoritsuShita Chikyu no Shi), this hunter intercepts our hero in an Earth-like Planet, it has no true intelligence whatsoever, though, it has a dedication for destruction... [on link, 'save target as' to download .fed] | 11/03/2010 | Yes, the default kind | |
| Image | Redlightning Hunter -- Arma Potpourri | [Work-in-Progress, But Playable] Chapter 2 -- Metallic Art(Kinzoku Ato), this hunter appears just before Red Lightning is going to sabotage an enemy flagship [on link, 'save target as' to download .fed] | 11/04/2010 | Nah, This thing is just way too fast | |
| Image | Redlightning Hunter -- Scythe Bloom | Chapter 3 -- Hyperspace(Chokukan), this hunter catches up with Redlighting during a hyperspace transition [on link, 'save target as' to download .fed] | 11/04/2010 | Nope | |
| Image | Redlightning's Rival -- Dark Blood | Side Step -- Dark Side(Ankoku-men), A stalker who haunts Red Lightning in random occasions[on link, 'save target as' to download .fed] | 11/04/2010 | Maybe ;D | |
| Image | Redlightning Hunter -- Fire Devil | Chapter 4 -- Storm of Fire(Hi no Arashi), Red Lightning encounters this chaotic piece of work in a burning planet, our hero then tries to avenge the planet it incinerated...[on link, 'save target as' to download .fed] | 11/04/2010 | If you want to... But mostly no~ | |
| Image | Redlightning Hunter -- Bipodelamus | Chapter 5 -- Heavenly Vegetation(Tengoku no Shokusei), Our hero is attacked by an artificial plant thing![on link, 'save target as' to download .fed] | 11/04/2010 | Never! | |
| Image | Redlightning Hunter -- Junk Tank | Chapter 6 -- Life Among the Fallen(Raifu ma Forun), while navigating through a void filled with space debris-- a rouge computer-controlled ship took notice of Red Lightning and built together a massive tank-like attack unit[on link, 'save target as' to download .fed] | 11/04/2010 | This a big boss! | |
| Image | Redlightning Hunter -- The Fleet | Chapter 7 -- Merging a Beast with a Beast(Shishi to Shishi no Maji), Fleet of ships merged together to form this massive road block[on link, 'save target as' to download .fed] | 11/04/2010 | Best with Danmaku Mode! And why bother? | |
| Image | [ The Portal] | Chapter 8 --[I'm still working with effects at the ending] Boss Rush!(BossuRashu), SELF-EXPLANATORY[on link, 'save target as' to download .fed] | 11/04/2010 | Yes, if you want challenge... |
DragonAtma
| Preview Image |
Download/ Boss Name |
Description | Date Finished/Uploaded | Fixed Area Mode? |
|---|---|---|---|---|
| Image | Ma Chao's Revenge | This is Atma's first truly good creation and fourth overall. Despite having only 45 parts, this boss is no pushover, especially on the higher difficulties. | 2/7/2008 | no |
| Image | Armory | Why just store weapons when you can use 'em? This 98-part boss is more than willing to attack with lasers, vulcans, bulelts, and homing lasers, and will slice you to pieces if you get too close! | 9/5/2010 | no |
Eboshidori
| Preview Image |
Download/ Boss Name |
Description | Date Finished/Uploaded | Fixed Area Mode? |
|---|---|---|---|---|
| Image | Acala | The Immovable One | Unknown | No |
| Image | Yamantaka | The Terminator of Death | Unknown | No |
| Image | Trilokavijaya | The Destroyer of Destitution, Anger and Foolishness | Unknown | No |
| No Image | Vajrayaksa | The Guardian Deity of North | Unknown | No |
| Image | Kundali | The Destroyer of Internal and External Devils | Unknown | No |
| Image | Virupaksa | The Guardian of the West | Unknown | No |
| Image | Dhrtarastra | The Guardian of the East | Unknown | No |
| Image | Virudhaka | The Guardian of the South | Unknown | No |
| Image | Vaisravana | The Guardian of the North | Unknown | No |
| Image | Kinshou | The Emperor | Unknown | No |
| Image | Hibachi | N/A | Unknown | No |
| Image | Zapan | N/A | Unknown | No |
| Image | Sakra-Devanam | The Final Guardian | Unknown | No |
| Image | Doom aka Debris Virudhaka | N/A | Unknown | No |
| Image | Hariti | Aiur's Omen | Unknown | No |
| Image | Download | Birth aka SD-99 | N/A | No |
| Image | Download | Emperor Virupaksa aka Virupaksa II | N/A | No |
| Image | Download | Alltynex | N/A | Maybe |
| Image | Download | De/va/ath aka Deus Ex Deva | N/A | No |
| Image | Download | Kaiser Kundali aka Kundali II | N/A | No |
| Image | Download | Rapier 20K | N/A | No |
| [x] | Download | Yami The Lord of Darkness | 4/4/09 | No |
| [x] | Download | Virgo 400K | 4/9/09 | No |
| [x] | Download | Zapan C | 5/2/09 | No |
| Image | Download | Cancer 900K | 5/14/09 | No |
| [x] | Download | Acala The Immovable One | 5/26/09 | Yes |
| [x] | Download | Naraka Fortress The Sixth Realm | 6/11/09 | No |
| [x] | Download | Sakra-Devanam Human Type | 6/17/09 | No |
| [x] | Download | Sunyata Emptiness | 7/9/09 | Yes |
EchoTheBlue
| Preview Image |
Download/ Boss Name |
Description | Date Finished/Uploaded | Fixed Area Mode? |
|---|---|---|---|---|
| Preview | Download | Sweeper - A simple boss thats easy to Defeat. Possibly more like a oversized drone. The only nice one I think of my older bosses. I'd like to remake it eventually, as it is incredibly too simple. |
06/06/2008 | No. |
| Preview | Download | Tailswing - A Large rotating boss that 'swings' its four long limbs left and right. This was mostly a test on joint-turn parts for the first TMN. So if you want to make swinging stuff thats different from 'Tail' parts, this might be good for you to look at. |
08/06/2008 | Definitely No. |
| Preview | Original | Touch Me Not 1 - A strange mecha-plant has appeared in the vicinity of some sectors. It seems pretty harmless, but lets see how it feels about you moving it. | Orig - 08/27/2008
Rev - v.20090408beta |
No. |
| Preview | Download | Touch Me Not 2 - Seems some of these plants escaped your radar, pilot. Now these artificial plants have grown violent. So get up and finish nipping these things in the bud, before things get messy. | Coming Soon!
(v.20090408beta) |
Nope. |
| Preview | Download | The Player Prison - Many fraxian fighters have fallen pray to these mysterious structures, greatly hindering them from reaching there expected destination in time. Just an experiment. It's kind of been made obsolete now, with the new "Tail Player" feature, but at the same time makes it all the more easier to replicate now, maybe even in record time. |
08/27/2008 | No. |
Exodus
| Preview Image |
Download/ Boss Name |
Description | Date Finished/Uploaded | Fixed Area Mode? |
|---|---|---|---|---|
| No images for this so far... |
Download | Jet-Man Series - This is the ENTIRE series of jet-men I've created on the old compendium, and if you want to see any of them individually, there all still there, so im not going to go into detail here. |
No? | |
| Image | Download | Custom Cores - This is the first release of a large set of custom cores. And please, read the readme first before going at the core's. |
No? |
Firefox11
| Preview Image |
Download/ Boss Name |
Description | Date Finished/Uploaded | Fixed Area Mode? |
|---|---|---|---|---|
| Image | Ignis Vulpes v1.0 | First boss I create using Events. Improves firepower when damaged, has Special One Time Only attacks plus a bonus attack for quick damaging players playing at rank 100. | 26/3/2009 | No |
| Image | Aqua Lupus | Second boss. Uses up to 7 attack patterns instead of spam & pray like IV1.0. No special Attacks though. | 10/5/2009 | No |
| [No Image] | Teamwork Core - Pyro Core | Boss for the Unofficial Fraxy Forums Challenge Shoot the Core. Theme: Pyro from Team Fortress Classic. | 24/9/2009 | Yes (360x480) |
| [No Image] | Firefox11 Roleplay Ship | Firefox11's ship from the Fraxy Forums IRC Roleplay. Includes a Mech fight! | 25/10/2009 | Yes (640x480) |
| [No Image] | Firefox11 Roleplay Ship - Mech | Same as above, but this only includes the Mech fight. | 25/10/2009 | Yes (640x480) |
| [No Image] | Junk I.A.R.D. | Entry for the Amalgam Challenge against Sdub13 on the Unofficial Fraxy Forums | 22/11/2009 | No |
| [No Image] | Fulgur Aquila | Elemental Beast, Thunder Eagle | 28/02/2010 | No |
| [No Image] | Silicis Macropus | Elemental Beast, Rock Kangaroo | 28/02/2010 | Yes (640x400) |
| [No Image] | MrShine & MrBright | Entry for the PreAction Challenge against Vortexreaper on the Unofficial Fraxy Forums | 20/04/2010 | Yes (640x480) |
Garoslaw
| Preview Image |
Download/ Boss Name |
Description | Date Finished/Uploaded | Fixed Area Mode? |
|---|---|---|---|---|
| Image | Oli Mureum | Somewhat of my first boss. | 4th April 2010 | No. |
| [None Image] | CaTaBoreas | Another boss. Spinning blades around a little body and a secondary form I managed back then. | 10th April 2010 | No. |
| [No Image. Image] | Raikon - OMEGA Disorder | First boss that is recommended to fight Area Fixed mode. | Unknown | Yes (640x480) |
| Image | Morte Silenziosa - OMEGA Key | A boss after waaaaaay too much time. The following boss is embedded in a Try | Somewhere around 5th of September 2011 | Automatically sets to Fixed. |
| Image | Inori - Quickboss 6 Entry | This boss is a quickie, however it includes a custom weapon. It uses the first two slots, whatever the chosen weapon is, the first one fires bullets, the other fires off a short range weapon. It also has a Hyper mode (The box at the bottom right corner indicates it, whenever it flashes green it means that Hyper mode is ready), to use it, you need the Extra button. | 28th May 2012 | Yes. |
GCubedSturm
GCubedSturms Fraxy Bosses
| Preview Image |
Download/ Boss Name |
Description | Date Finished/Uploaded | Fixed Area Mode? |
|---|---|---|---|---|
| Sorry, No image for you! | Download | G Omni Cube2 Ah... It's so beautiful... and deadly! The Omni Cube 2 was a more successful ship than the first. Now this thing doesn't fly around but stays stationary pulling you in with high gravity and pushing you out with sonic waves and it makes for weird movement. Now it does heal so make sure you lay on the hurt for dying 5 times consequentially will most likely result in a back to square one deal.
So good luck! |
N/A | No? |
| Sorry, No image for you! | Download | G's Battleship- This massive ship is certainty something to behold. It's simple, powerful and a real pain in the rear on levels 75-100. The most lethal part on this ship are clearly the turret lasers. Oh, and before I forget, there is a 'faster' way in breaking through the hull.
Good luck sailor! |
N/A | No? |
| Sorry, No image for you! | Download | G Ace of Spades- The ace of spades is only vulnerable in the front and will use it's homing lazers quite effectively if I do say so myself. But whatever you do I wouldn't try running away from it unless it's to the left or to the right.
Good luck playing a better card than the ace! |
N/A | No? |
| Sorry, No image for you! | Download | G I.I.O.S.- Is it our savior? Well the way this religious symbol fights would get you to think ,"NO!" Anyway, it wont attack you with any projectile. I know it sounds crazy buy hear me out, it will try to ram into you at a high and unpredictable speed while it shoots S Lazers that shoot fire. (no lie... I guess... just play it to know what I really mean)
Its only vulnerable at the center and the recharging parent part is above the 'broken one' HINT HINT. Good luck! |
N/A | No? |
| Sorry, No image for you! | Download | G DarkMatter- If you have ever played Kirby's Dream Land 2 than this will look all too familiar. Even his attacks are familiar which makes it a pretty nostalgic fight. Beating this guy... is actually pretty strait forward just shoot him.
Good luck saving Dream Land! |
N/A | No? |
| Sorry, No image for you! | Download | G Flail- Man this thing can... hem... will be just plain brutal unless you know what you are doing. Well as you would expect from a flail, this thing has a strange rotation movement will take you out about oh say 75% of the time.
Good luck and don't get banged up to much! |
N/A | No? |
| Sorry, No image for you! | Download | G Flail of the Demon- DAMN this thing is hard and I'm not joking. Well Flail of the Demon is the model that far surpasses in difficulty that its younger counterpart. I guarantee that you will die during this fight...
If you can prove me wrong please video it. Anyway, good luck and don't die too much! |
N/A | No? |
| Sorry, No image for you! | Download | G Unknown Fed Ship- Phew... Man can this guy be annoying I mean heck he looks like hes running away or turning but NO he's going to try ramming right into you, and those blades doesn't make avoiding him any easier. No weak point just blast the heck outta him, don't worry he'll take the punishment.. if you can. Good luck! | N/A | No? |
GenericSS
All bosses were tested with Attacker form and Bullet so they should be sufficiently frustrating to play.
| Preview Image |
Download/ Boss Name |
Description | Date Finished/Uploaded | Fixed Area Mode? |
|---|---|---|---|---|
| Image | Download |
BATTLE STATION POSEIDON Poseidon is the first boss worth talking about I've made. It is protected by layers of armed orbiting structures and will activate additional weapons to protect itself as it takes damage. Don't be too distracted by the weaponfire patterns, Poseidon's core has plenty of durability and can be protected by armor plating. WARNING: DO NOT USE STUN WEAPONS OR THE BLASTER ON THE CORE. IT WILL HURT AND YOU WILL NOT BE HAVING FUN WITH AN INVINCIBLE BOSS... |
Aug 23 2008 | No? |
gigaEpsilon
| Preview Image |
Download/ Boss Name |
Description | Date Finished/Uploaded | Fixed Area Mode? |
|---|---|---|---|---|
| Picture | Swirly | Kind of my first experiment with Joint parts, among other things. | January 3rd, 2009 |
GokuRikaku
| Preview Image |
Download/ Boss Name |
Description | Date Finished/Uploaded | Fixed Area Mode? |
|---|---|---|---|---|
| No Image. | Judgment Bored |
When boredom strikes, the brings JUDGMENT! Wait, what? The name is rather random, the true reason I made this to test many things, few things is base on other things. This is also a test on adding to this website, see if people would like to try out my bosses. This boss is rather interesting, it starts out REALLY easy, but it gets harder and harder. Ranks REALLY effects how hard (alot of its attacks are energy eggs...). It also have interesting little forms. Note that few Energy Eggs can't be break, when most can... same as Barriers. |
??? | No |
| Image Preview | Ablivias(Defense Form) |
Ablivias is a demon, spawn from the darkness. He takes many forms, this is one of them. He summons three to six shields that spins around him, not only the shields protects him, it also attacks for him too. This was for a contest for: http://fraxy.hqforums.com/ (Note, the barriers are break-able. A "401 Mode" for this boss can be downloaded from here: Link) |
??? | Both |
Grayeggsandham
| Preview Image |
Download/ Boss Name |
Description | Date Finished/Uploaded | Fixed Area Mode? |
|---|---|---|---|---|
| [No Image] | Eyes Full Of Light | The name is taken from my favorite attack in The World Ends With You: beams of light come from multiple directions to fry the selected enemy. That was the original concept for this boss, but it's since expanded into a full-blown danmaku boss, with the lasers as only part of the challenge. This is my first boss, and I'm very open to suggestions on how to improve it. If you manage to beat it, please tell me on my talk page. | April 12, 2010 | Is it fixed area mode? No |
| [No Image] | The Lantern-Bearer | This is easily my most fiendish boss. Ever. In any game. And if you've played Eyes Full of Light,you know that's saying something. Let me count the ways: 1. It has four "Last Word" attacks (all my other bosses have 1 or 0), 2. They stack, 3. It's last attack lags the game so much that some bullets become invisible, 4. The bullet patterns, while always difficult, are so chaotic and complex that by the 4th Last Word pattern memorization becomes pointless, and, to top it all off, 6. If you die, at any point, it literally becomes invincible until the next match. There is a #5, but it's a surprise. In summary, since most of you will skip the "wall of text", I just stuck everything cheap, evil, and/or downright cruel that I could on to one boss, then turned it all up to 11 and ran with it. Again, if you win, tell me on my talk page, and you had better have video proof if you claim to have done so without hacking or glitching. | April 23, 2010 | ??? |
James Freeman
| Preview Image |
Download/ Boss Name |
Description | Date Finished/Uploaded | Fixed Area Mode? |
|---|---|---|---|---|
| Image | Rolling Thunder (Fixed) |
A nasty tank/mining boss with two neat features: 1: a 'rolling' forward cutting assembly of swords (thus Rolling thunder) that move in and out. 2: A counter-rotating set of cross vulcans. Becomes a bullet hell at level 100. And I mean HELL. |
No? | |
| Image | Multi-vector assault ship (MVAS) | A nasty bit of work here. What is at first one ship splits into eleven (yes, ELEVEN!) separate ships: a mothership, two advanced fighters, one ramming fighter, four normal fighters, two drones and a 'chainsaw' fighter. Not bullet hell, SHIP hell! | No? |
LocalStardrifter
| Preview Image |
Download/ Boss Name |
Description | Date Finished/Uploaded | Fixed Area Mode? |
|---|---|---|---|---|
| Image | Surycrassyan Light Outlier Defence Platform | Originally conceived as a stationary drone, then expanded upon, this has became my first boss.
The light outlier platforms were constructed to guard common points of entry into Surycrassyan space. Packing many technological innovations, including the powerful 'fullrotary megaturret' and some of Surycrassya's most advanced interceptors at build time; the advanced F/I-41 'Tabbywhip' among them, this would make a formidable obstacle to anything smaller than a heavy cruiser. An array of these could effectively put a small invasion fleet completey out of action. Fortunately this platform you are up against in the download at left has some of its main guns functioning at lower powers(but the main gun still fully functional), and is missing a large portion of its fighter complement. Still, a lot more powerful than many smaller capital ships. |
April 2010 | Opt |
| Image coming soon | Surycrassyan [class name yet undecided] Cruiser | c. May 2010 | Opt |
Mag 9 & napolionic 7
| Preview Image |
Download/ Boss Name |
Description | Date Finished/Uploaded | Fixed Area Mode? |
|---|---|---|---|---|
| No Image | following bomb spawn | in a far solar system an alien race wanted a mine that follows you and makes more mines out of nothing | 3/26/2010 | no |
| No Image | travel test | this is a tutorial for people who don't know how to make looping walls and we want them to be better fraxy boss creators so that they don't go through the CRAP that we had gone through so download this boss so that you guys don't have to ask anymore | 3/29/2010 | yes |
| No Image | greg the lag boss | are you sure you want this thing? I mean it will lag the crap out of your pc.......mabe not as much as our's but still this thing is lagy so if your pc starts lag armogeddon don't complain to us. | 3/29/2010 | it..dosn't..mater! "sparta kick" |
| No Image | Ultacannon | Its teh ultamate LAZOR...........ya | 4/14/2010 | yes |
| No Image | diamond wing test | so your boss will look neet
ps: is you are a beginer then use a - number on extra param 1 so the color will work and etra param 2 is length 3 is how big the bottom is and 4 is how big the top is |
4/14/2010 | it...doesn't...matter *sparta kick* |
| No Image | Advanced diamond wing test | I have been searching for this for a long time and I finaly got it =D | 4/19/2010 | it...doesn't...matter *sparta kick* |
| Image | [ gemini/M&N dual boss] | there are true forms so listen
normaly the boss is red and blue but try to shoot other colors when they come up |
not done | heck yes |
| No Image | folowing bomb superweapon | it is the second best weapon the following bombs got.It is bigger and more deadly than a nuke.BUT the first best weapon they have is ten times stronger than a SUPER nuke so don't go in the shield or else kaBEEEEEEEEEEEEM!!!!! This weapon is going to be held in the last man standing seires and it will be more epic than right now. it goes great with the rock version of Dr. who's theme | 4/28/2010 | normal battle. yes
storyline. no |
| No Image | 3-D Diamond Test | it's a 3-D diamond prety cool eh? | 5/05/2010 | both |
| No Image | Oval Test and line aim Test | Now you know how to make a spinning oval shaped thing while also knowing how to make somthing move in a direction you'r caracter goes but not any other direction | 5/05/2010 | Optional |
| No Image | Halo Test | it's a poorly made Halo but I know you can make a better one | 5/14/2010 | Optional |
| No Image | Bug core | hey remember those bosses where they go crazy?
well here is the test so you can make bosses move so crazy its like a bug :) |
5/15/2010 | yes |
| No Image | Gradus the first guardian | the first guardian of Last Man Standing and so he will suck and bore you to death
but as I make more bosses with my bro they will be harder. |
5/16/2010 | no |
| No Image | Attack change Test | we made this cuz some people are still wondering on how to make this. still kind of hard to understand for us | 5/26/2010 | It...doesn't...matter! *sparta kick* |
| No Image | Deso the forgoten hero | this may very well be the most hardest boss on fraxy if on area fixed mode | 6/17/2010 | yes |
Matteste
| Preview Image |
Download/ Boss Name |
Description | Date Finished/Uploaded | Fixed Area Mode? |
|---|
MM200
| Preview Image |
Download/ Boss Name |
Description | Date Finished/Uploaded | Fixed Area Mode? |
|---|---|---|---|---|
| Image | old_shinesin (Roughly translated from random) | Cheap, simple attempt to start making creations. | March 26, 2009 | No? |
Monkeyman69
| Preview Image |
Download/ Boss Name |
Description | Date Finished/Uploaded | Fixed Area Mode? |
|---|---|---|---|---|
| No Image | [ Quetzalkoatl] | Started getting used to the "tail" designing, and I think I did a pretty O.K job, just try it out. ^^ | April 18th 2009 9:02 P.M. | ??? |
Neini
| Preview Image |
Download/ Boss Name |
Description | Date Finished/Uploaded | Fixed Area Mode? |
|---|---|---|---|---|
| No Image | Dobkeratops | A remake of Dobkeratops from R-Type. The tail moves and shoots. Use area fixed mode if you want. | 09/11/2009 | Optional |
Neptune12100
| Preview Image |
Download/ Boss Name |
Description | Date Finished/Uploaded | Fixed Area Mode? |
|---|---|---|---|---|
| No Image | Jolly Pack O'Killers | My own collection of bosses(9 of 'em) | 5/22/10 | depends. Are you insane? |
| No Image | All of my bosses and drones | Quite a few of 'em | 1-15-11 | If you want to die |
| No Image | Halo ships | A bunch of random ships from HALO I keep thinking I forgot something, though | 1-15-11 | Not with Unyielding Hierophant |
NightKev
| Preview Image |
Download/ Boss Name |
Description | Date Finished/Uploaded | Fixed Area Mode? |
|---|---|---|---|---|
| No Image | What is this? | I have no idea, I was just playing around with the editor. | 7/16/08 | No |
| No Image | Danmaku Fortress Mk III | The third version of the Danmaku Fortress. This one is the toughest yet. Be prepared for a few surprises. Certain structural flaws were corrected since the last version. 335 parts. | 7/16/08 | No |
| No Image | Danmaku Fortess Mk II | The second version of the Danmaku Fortress, this one is much tougher than the last, and employs a few effectors, too. 278 parts. | 7/8/08 | No |
| No Image | Danmaku Fortress Mk I | A bullet hell fortress designed to repel any and all attacks. This is the prototype. | 6/21/08 | No |
| No Image | Akido Battlemaster Mk I | I don't really like how this one turned out... but oh well. | 4/21/08 | No |
| No Image | HA-01 | Simple outpost "boss". | 4/19/08 | No |
| No Image | MPFC-01 | Made long ago, I don't remember what this actually is. | 4/19/08 | No |
| No Image | CF-12 Alpha | Begin Cheesy Desc Introducing the CF-12 Alpha, a slow-moving craft designed to destroy starbases and supply depots using raw firepower. Armaments |
9/16/07 | No |
| No Image | Generic Space Station Mk II | Actually it's just a bunch of rotating guns, but oh well. One of the first bosses I made. Not hard to beat. | 8/26/07 | No |
| No Image | Generic Space Station Mk I | Way too many guns and way too much HP, one of the first bosses I made. Really overpowered... but not too bad for a first try! | 8/26/07 | No |
Nutman217
GET OUT, THIS PLACE HAS BEEN BLOWN TO A MILLION SMITHEREENS TO MAKE WAY FOR MORE MODERN BOSSES.
| Preview Image |
Download/ Boss Name |
Description | Date Finished/Uploaded | Fixed Area Mode? |
|---|---|---|---|---|
| None | None | None | None | N/A |
Omoresu
| Preview Image |
Download/ Boss Name |
Description | Date Finished/Uploaded | Fixed Area Mode? |
|---|---|---|---|---|
| Image | Download | Angelo Aeson | N/A | No? |
| Image | Download | Angelo Ambassador | N/A | No? |
| Image | Download | Angelo Kreios | N/A | No? |
Oneshiningstar
As of this update all OLD bosses are available at This Link
You will find new bosses HERE.
| Preview Image |
Download/ Boss Name |
Description | Date Finished/Uploaded | Fixed Area Mode? |
|---|---|---|---|---|
| No Image | CX01 - Trapezoid Core | First in the series. Longest fight I'll probably ever make. Movement space reduces VERY quickly. | Long ago. | No |
| No Image | CX02 - Bladed Fury | Inspired by Iodioth again. But originality prevails. Watch out for the bladedisk or you're toast! | Long ago | No |
| N/A | Download | CX03 - Enigmatech Gamma - I decided to go redo Tetrix and came up with this. Very little parts. A lot of carnage. | Long Ago | No |
| N/A | Download | CX04 - Buggy Special Edition - My friend made the original Buggy chassis. I added a multimode module to it. Warning: Multimode boss. You must play twice to see both second phase attacks. | 12/3 | No |
| N/A | Download | CX05 - Laser Hand - Finally, they are getting big again! Now with health bars! Warning: Multimode boss. You must play twice to see both second phase attacks. | Long ago. | No |
| N/A | Download | CX06 - Zig - All Your Base Are Belong To Us! The epic meme rises to stardom again in this new boss! | 23/2 | No |
| N/A | Download | CX07 - Giant Delta III - 3 Deltas - 3 times the carnage!
Note: If you downloaded this boss before 18/4, you have to re-download it. It's been fixed. |
1/3, patched 18/4 | No |
| N/A | Destroy The Core! | CX08 - Big Core 1.8 - Big Core 1.8, also known as Striker Warship, is the 5th and 9th boss of Nemesis '90. Watch out for the 4 main cannons: They fire alternately. However, the new attacks should be more of a concern! Thanks to CTR for inspiration. | 4/3 | No |
| N/A | Destroy The Core! | CX09 - Big Core 2.0 - Big Core 2.0(not to be confused with Big core Mk-II), also known as Twin Warship, is the 10th boss of Nemesis '90. It also appears to form the middle of Big core Mk-IV. When the shields open, don't rush or the ripples will get you! Thanks to CTR for inspiration. | 4/3 | No |
| N/A | Destroy The Core! | CX10 - Disappearing Core Mk-II - Disappearing Core Mk-II is a radical upgrade to Disappearing Core, which is the first boss in the Gradius IV Boss Rush. The 4 searchlights will attempt to track you. Primarily fires Power Balls . Contains parts from an Eboshidori boss. Thanks to CTR for inspiration. | 20/3 | No |
| N/A | Destroy The Core! | CX11 - Berserk Core - Berserk Core is the 2nd last boss of the Gradius IV boss rush. What could be worse than having two 'options' for a core? However, this version is more sinister. Get Ready for MAKUTA CHAINGUN DEATH! | 4/4 | No |
| N/A | Download | CX12 - Trapezoid Core: Revenge - Trapezoid Core is back and badder than ever. You will also find out who's piloting Trapezoid Core. HINT: "Kaiser Maim Airs" (6, 8) | 26/4 | No |
| N/A | Engage Target | CX13 - Stannoth
Retrieving data file 50.09.14 'Stannoth'... |
30/5 | No |
| N/A | Engage Target | CX14 - Telluroth
Retrieving data file 52.11.16 'Telluroth'... |
End of July | No |
| N/A | [Engage Target] | CX15 - Actinus
(NOTE: The MOTH series is now back under Areo's full control.) |
27/9 | Easier fixed. |
| N/A | Engage Target | CX16b - Pincer Core
Highly experimental 360*480 danmaku boss. Just how difficult can four attacks be? |
23/11 | Yes |
ParallelNebulae
| Preview Image |
Download/ Boss Name |
Description | Date Finished/Uploaded | Fixed Area Mode? |
|---|---|---|---|---|
| No Image | Altalia Nevermore Fleet | Not that strong, but pretty fast. | Around 4/21/2011 | NOT IN A MILLION YEARS. Which is how long the battle will take if you use fixed area mode. |
| No Image | Altalian Kraken | Lightning fast tentacles lash out as a defense. Bullets rain from within and without. | I honestly cannot remember. | If you want a challenge. |
| No Image | Altalian Scorpion | A massive robotic scorpion. It has 4 phases... It's more impressive then a certain other arachnoid boss of mine. | 4/27/2011 | If you want more of a challenge. |
| Image | Altalian Wheel of Fate | Altalia's battleships. They spin through the skies, blasting their foes with storms of rockets. | Some time in the recent past. | Nope. |
| Image | Embodiment KAJI-TAIYOU | The embodiment of flames, ascending into a solar form. | 4/28/2011 | No. |
| No Image | Energy Matrix | A network of lasers in an imprisoning cage. Watch out for the various traps. | 4/something/2011 | No. Just no. |
| No Image | Noctalos ARACHNE | My first boss. Some might say it's a drone. I don't give an iota. | The day I downloaded Fraxy... whenever that was. | Maybe. |
| No Image | Noctalos Colony ACHILLES | A full blown space colony. I highly advise against destroying the 'heel' first. | Elsewhen. | NEVER. |
| Image | Noctalos SWARM | This is me being sadistic. | I think some time in February. | Go ahead. It won't help. |
| No Image | Tranchoral Apocalypse I | The first variation of the flagship of the Tranchoral Imperial Army. Designed to leave nothing in its wake. | 4/25/2011 (I think) | Yes. |
| Image | Tranchoral Relic | A relic from the ancient days of the Twin Empires, now possessed by Embodiment YUME. I take much pride in this creation. | 4/28/2011 | Your call. |
PhysicalUpgrades
| Preview Image |
Download/ Boss Name |
Description | Date Finished/Uploaded | Fixed Area Mode? |
|---|---|---|---|---|
| [Tosser.bmp Image] | [ Tosser] | A Fast Moving tossing eye related to tektos Polyphemus | 09/09/2010 | No |
| No Image | [ Tosser 2.0] | Upgraded version of tosser wands twice as long | 09/09/2010 | No |
Plasma
alien monsters, positron cluster, overlords and other monster creations from 'strato' plasma
| Preview Image |
Download/ Boss Name |
Description | Date Finished/Uploaded | Fixed Area Mode? |
|---|---|---|---|---|
| image | download | cyberagents - these are defender programs for the protection of restricted area portals in cyberspace | 01.02.09 | No? |
| image | download | *gon - the gon is controlled by a crazy samurai whose only philosophy is: kamikaze fire; it could be useful to destroy his weapons first moving behavior and details changed, balances added, easier to fight overall better than before | ..01.09 | No? |
| image | download | gwar - a warship that shows his real firepower during the battle | ..01.09 | No? |
| image | download | solar II - a 'tween antagonist like fighter,again - he uses my usual effects and has some moving parts | ..01.09 | No? |
| image | download | power core - it's the enemy's energy core - if you have a lofty processor like me, destroy the cage around you. To increase the frame rate, this will help and goes fast and easy. Otherwise the core works fine. | ..09 | No? |
| image | download | xylos - alienguard:a medium scaled boss; nothing special, but some effects and good quality | 26.12.08 | No? |
| image | download | *gunnail - the gunnail seems a little bit too fragile, to be a real boss. That's true, but the support of a weapon drone on his left, makes him as much dangerous like many bosses - update: his weapon spawn now, and he can burn | ..08 | No? |
| image | download | pi - a classic fighter with some effects and 2 laser drones | ..08 | No? |
| image | download | *xvalkyr - a huge battleship, it comes with 2 ghost drones and has fair frame rates, I hope - fix: scores and durability fixed, effects also worked over and now the ship burns,if it is damaged | ..08 | No? |
| image | download | telekinesis - an overlord who uses powers of telekinesis to manipulate his victims; but now he is alone and it's time to blast him up; be careful not to get to close on him | ..08 | No? |
| image | download | amonite nova - an alien wheel is looking for other species in your sector | ..08 | No? |
| image | download | cyclop y2k - a virus infected robot, searching for wrong targets his helping friends are 3 bullet firing drones | ..07 | No? |
| image | download | disruptor tunnel guard - he is, what his name stands for | ..08 | No? |
| image | download | atomic ice laser - a dangerous wheel machine, armed with deadly light swords and surprises inside itself | ..07 | No? |
| image | download | tiny nemesis (sissy) - the little daughter drone of the nemesis; she watches for potential enemies | ..08 | No? |
| image | download | nemesis - medium mothership of an unknown machine civilization *indents updates | ..08 | No? |
Quantum
| Preview Image |
Download/ Boss Name |
Description | Date Finished/Uploaded | Fixed Area Mode? |
|---|---|---|---|---|
| No Image | Butsutekkai | Yes, from Ikaruga. Probably not too good of a remake, but I tried, right? | late April 2010 | Either works, I guess |
Raptor9966
| Preview Image |
Download/ Boss Name |
Description | Date Finished/Uploaded | Fixed Area Mode? |
|---|---|---|---|---|
| Image | Download | Zepplin Class- My third true boss. Has a permanent barrier that keeps you inside, but the generator is easy to kill. Has a lot of firepower but can hopefully be avoidable. | N/A | No? |
| Image | Download | Fuel Depot- There are 2 good things here and one bad thing. 1 Good thing, you caught the enemy by surprise and the defense craft are refueling. Bad thing is that a zepplin class battleship is also refueling, but the other good thing is it old and is need of repairs to its system. | N/A | No? |
| Image | Download | Flying Fortress- Has a SEF-3 for support, but it really is there to keep you focused. The fortress is very durable, so you should try to take out the arms first, or the connectors. | N/A | No? |
| Image | Download | Carrier Titan- Deploys 2 SEF-3 Frigates, 6 SEF-1 Skimmers, 2 Raging Blades. When it first spawns the ship will run away till about half of the ships are deployed. It will stopped and try to smash you with its hull. | N/A | No? |
Salitrynski
| Preview Image |
Download/ Boss Name |
Description | Date Finished/Uploaded | Fixed Area Mode? |
|---|---|---|---|---|
| Image |
Download | It's my August Theme of the Month Boss. |
August 2008 | No? |
| None |
Download |
Note: I made the XF series in reverse numerical order, so the lower the number, the better the boss. XF-12 Fighter Series G-8 |
No? | |
| None |
Download |
XF-13 Fighter Series X-8 |
No? | |
| None |
Download |
XF-14 Fighter Series R-4 Unrepaired - Very Difficult |
No? | |
| None |
Download |
XF-15 Fighter Series S-7 |
No? | |
| None |
Download |
XF-16 Fighter Series A-5 |
No? | |
| None |
Download |
Epic. It's a starfish, right? Why is it glowing?? |
No? |
Slammered
| Preview Image |
Download/ Boss Name |
Description | Date Finished/Uploaded | Fixed Area Mode? |
|---|---|---|---|---|
| nope sorry no | Download | Mega Bullet -Very hard boss | 2\18\09 | No? |
| nope sorry no | Download | Destructive Core - Boss is extremely hard beware! | 2\18\09 | No? |
SM1
| Preview Image |
Download/ Boss Name |
Description | Date Finished/Uploaded | Fixed Area Mode? |
|---|---|---|---|---|
| Image | Big Core MK-II | Destroy the cores! | 09/13/2009 | No |
| Image | Vader's Flagship_SSD_Executor.fed Darth Vader's Flagship: Executor | I was bored so I decided I would try and make a really big ship. I already had a Star Destroyer. So what's bigger than a Star Destroyer? The ship that they're launched from, the Executor.
This may actually be the biggest ship in Fraxy... Well its the biggest I've seen. |
09/27/2009 | No |
| Image | Destroyer v2.fed Star Destroyer v2 | Idk why but I've been in a Star Wars mood lately. So I decided to make another (and MUCH improved from my old one) Star Destroyer. | 10/06/2009 | No |
Solarn
| Preview Image |
Download/ Boss Name |
Description | Date Finished/Uploaded | Fixed Area Mode? |
|---|---|---|---|---|
| Download | The Shield Rammer (Cartwheel prototype) will charge at the enemy with its indestructible shields while laying down heavy suppressing fire. While the shields themselves are indestructible, the arms connecting them to the main core are surprisingly fragile, which is why this prototype ship never made it into mass production. A skilled pilot could easily get into the side of the ship and sever the arms, depriving the core of most of its protection. |
No? | ||
| Download | The Cartwheel MK1 improved considerably on its predecessor's design, while becoming more compact and manoeuverable. The bulk of the ship is now protected not only by indestructible armor plating, but twin shielding barriers as well, while the more fragile components have the benefit of two automated repair stations on board. Most of its ranged weaponry has been given up in favor of close quarters combat, however, and the excessive spinning motion and the heat of the burners required the armor to be thinned in several places to allow dumping of excess energy, most notably in the back of the ship, next to the thrusters. | No? | ||
| Download | The Cartwheel MK2 showed a radical change in design paradigm. It is next to useless as a skirmish or escort craft, having lost almost all of its mobility, however its nigh-impenetrable armor and unexpectedly heavy weaponry for its small size make it the ideal perimeter defense station. Its design has almost no weak points and multiple heavy guns capable of covering a 360° area around itself. | No? |
Sz
| Preview Image |
Download/ Boss Name |
Description | Date Finished/Uploaded | Fixed Area Mode? |
|---|---|---|---|---|
| Image | May Rain | A simple multi-stage boss. Break the inner barrier to progress through the phases and defeat the boss. | 09/19/10 | No |
| Image | June Star | Another simple multi-stage boss. Break through the barriers to reach the nucleus. | 07/04/11 | Yes/No |
| No Image | June Star - Hard Mode | Fake difficulties abound! Hard mode of June Star. You will die a few times. | 07/04/11 | Yes/No |
Son of Makuta
| Preview Image |
Download/ Boss Name |
Description | Date Finished/Uploaded | Fixed Area Mode? |
|---|---|---|---|---|
| Image | Alter Ego | I've seen a couple of 'player' bosses. Where you're supposedly fighting against a doppelganger of yourself. The few I've tried, though, don't really emulate much of your behavior; they're just bit cores with guns. Alter Ego not only looks a bit more like a twisted version of yourself, but tries to emulate some of the player's weapons - bullet, blaster and charge blaster, choosing which it uses depending on the distance between it and you. The bullet is just that, but fires a three-way spread for extra lethality. The blaster fires combined grenades and power balls and the charge blaster takes in energy before releasing a mighty shotgun-spread of power balls, in a triple arrowhead pattern. It's also capable of some speedy circle strafing maneuvers, with sideways-attached boosters. On top of that, it has a hefty amount of health. Engage at your peril. | 11/01/09 | No? |
| Image | Angelius M.D.S. | My first Fraxy baddie. Well, technically he's predated by the Hawkwing drone, but I made the Hawkwings specifically so the Angelius could launch six of 'em. The Angelius Missile Deployment System is an enormous, four-winged birdlike craft that fills the screen with drones and bullets (lag ahoy!). A bit unrefined perhaps, but it looks rather cool. The wings move forward when it launches their contents, and everything. | 18/09/08 | No? |
| Image | Castigator | First in my 'challenge' series, the Castigator is an excuse to play around with some new stuff. Equipped with a massive powerball spread attack (done with a single energy egg and some parameters) as its main weapon, the Castigator also boasts bullets, slow rays that spread out, slow rays that close in on you from behind, two long blades used mostly for the fact that they look cool, and homing lasers stuck to the back of your ship, just to scare you. (Don't worry, they fire away from you... but of course, they don't go the other way for long.) The 'challenge' is all about eschewing the norms of Fraxy, so instead of throwing on my usual vulnerable rear reactor section, I gave it invincible rear armour, and a Big Core 2 to boot. | 24/03/09 | No? |
| Image | Cannoneer | Another 'challenge' ship, this one a bullet hell monster of a slightly unusual variety. The Cannoneer is a mech-like craft that uses a variety of weapons to bombard you with various types of ammunition from almost any direction. Destruction of some parts is retaliated against by the activation of more weapons. The Cannoneer can bring less firepower to bear in its rear arc (at least at the beginning of the fight), but like the Castigator, is invincible there, meaning you have to brave the shots from the front arc in order to blast through to its core. Unlike most bullet hell ships, I'm glad to say that the Cannoneer is lag-free, at least on my (mid-level) laptop. :) True to the tenets of the 'challenge', it too has no Cancer core. It also bears only two vulcan weapons (small Vulcan-Aim-Player bits I threw on to fill gaps) and no bullets at all. Word. | 24/03/09 | No? |
| Image | Death's Head | A ship that does much the same thing as the Angelius, but takes up far less screen space. And doesn't lag. I think. Death's Head, in addition to its onboard weaponry, can launch no less than seven Parasites, with each Parasite launch releasing the drone's trademark web of needles - four missile cores with needle guns on them, forming a pattern that will heavily damage an unsuspecting pilot if you don't destroy any of the rockets. The mothership itself is plated in indestructible armour except for a certain, easily guessable location, but beware - once you have penetrated its hull, defensive laser beams will activate and try to scissor you in half. | 19/12/08 | No? |
| Image | Gun Cannon | One of my favorite creations, the Gun Cannon is very vaguely based on both the name itself and the final boss of a freeware game called Iji. It has so many events that the .fed file is about 56kb! A large mech with two arms shielding its body and an enormous shoulder-mounted weapon system, it lashes out at you with a series of unorthodox and often bizarre attacks. From the comparatively simple Chaingun Death, through The Claw, the Shuriken Blaster, the Planet Killer and more besides, up to the lethal Gun Cannon, the machine's namesake - a large pistol made of bullets, which yes, fires at you. To get the most out of it, go into the editor and disable the movement on its core so you can watch the attacks at work, either through playing it in the editor or through fighting it (the machine's evasive movement and the limits of the screen make them hard to observe in practice). Destroying the Gun Cannon requires blasting through its vulnerable sections to attack the core, but beware - when damaged it has a few more tricks up its sleeve... | 12/01/09 | No? |
| Image | Incubus | I wanted a smaller enemy with rotating bits on the outside that tried to force the player back and attack them with deadly frontal firepower. I got that and more. Even after numerous nerfs, the Incubus is still pretty dangerous. Its armaments include vulcans, bullets, lasers, and the occasional power ball. It used to leave masses of plasma rings behind it, which looked neat but was damn annoying. | 16/12/08 | No? |
| Image | Seraph | The Angelius is a bit too big and has too many drones and lags too much. We know this. I didn't want to give up on the wings-of-blades, though, and made a much smaller craft based around a similar principle. Prepare to be surprised by the Seraph. It appears at first to be a heavy attack craft, fairly small but armed with two hefty slow-ray chainguns, needle guns and one or two other weapons. Then... well, play it and see. ;) I'm tempted to add a barrier; I may yet do this at some point. | 18/09/08 | No? |
| Image | Trilobite | The Trilobite is another of my favorites, and a foray into weakpoint technology. Modeled after a prehistoric ocean creature, the Trilobite's first form is covered in apparently invincible armour, and attacks you with bullets and a vulcan cross. Blasting the first weakpoint destroys the top part of the armoured shell and the Trilobite evolves into a more complex organism - complete with more complex firepower. Bullets fill the void of space as you hunt for the four more key weakpoints amid the creature's soft innards, the destruction of which will release the barrier around the central core and allow final victory. | 18/09/08 | No? |
| Image | Zoetrope | At first appearing to be a flying saucer surrounded in a shape-hugging barrier, the Zoetrope soon reveals its true colours. The two halves of the circular craft blast off in opposite directions, projected away from the centre, before engaging engines and hunting you down, each still shielded by half a barrier. Meanwhile, the Zoetrope's central section projects a strobing display of lasers and blades guaranteed to dazzle, delight and destroy. I'm quite proud of this one, in particular the way the two halves fit together (the Bullet-Small pieces that make up their rather cool primary attack even mesh together like a zip) and their deployment method (to avoid the two pieces just ending up on top of one another acting more or less as one, and to enhance the effect, each piece is attached to a missile, which flies outwards for 200 odd frames before releasing the fighter and continuing on its way, detonating a Tank Explosion when it self-destructs). | 10/01/09 | No? |
SPIDER
New bosses there: [1]
There are my very very old bosses, some of them very easy, some harder. Created before events...
Free to comment on my talk box!
| Preview Image |
Download/ Boss Name |
Description | Date Finished/Uploaded | Fixed Area Mode? |
|---|---|---|---|---|
| No Image | STATION ALPHA | Some sort of space station. Tries to kill you with small fighters and power balls. Have little surprise when dies! My First Created boss. | Before Beta | No |
| No Image | ASSAULTER | Very fast boss based on Bit Core. Totally invulnerable exept rear. Attack you by vulcans, homing laser and ramming. Easy to beat by using blaster, so use bullet lvl 1 only for good challenge. | Before Beta | No |
| No Image | MK1 FINAL | My first really hard boss. At rank 100 he create insane amount of projectiles. | Before Beta | No |
| No Image | R-36BETA AND R-35 SQUAD | Big robot-like boss and two robot-like drones. Armed with many weapons. | Before Beta | No |
| No Image | QH-55-3 | Heavy ship with three destructable hands and three minicore drones. | Before Beta | No |
| No Image | R-34 | Robot, that detaches arms after some time, and they will fly around and attack you. | Before Beta | No |
| No Image | R-33 | Easier version of R-34. Don't detaches arms. | Before Beta | No |
| No Image | R-36 | Big robot-like boss. Armed with many weapons. | Before Beta | No |
| No Image | QH-55-1 | Heavy ship with one destructable hand and three minicore drones. | Before Beta | No |
| No Image | QH-55-2 | Heavy ship with two destructable hands and three minicore drones. | Before Beta | No |
| No Image | STRGER1 | Another heavy ship | Before Beta | No |
TekTo
| Preview Image |
Download/ Boss Name |
Description | Date Finished/Uploaded | Fixed Area Mode? |
|---|---|---|---|---|
| Image | Download |
GAMURA - The Inflexible Fortress My first Fraxy creation, consisting of an enormous turtle that will put your patience to test, as it will slowly break apart and change his patterns of attack during the battle. Try to rush it without first analyzing his tempo, and you're as good as dead. |
No | |
| Image | Download |
POLYPHEMUS - The One-Eyed Stalker A challenging one-eyed golem, not by its attacks, but by its movements ; he'll give the most of himself just to make your life a misery as you try and turn him into scrapped metal. |
No | |
| Image | Download |
Turtle Warship A lumbering beast with a hard shell, which you'll have to break apart before reaching the core. That is, if you make it through his artillery and the occasional charges... |
No | |
| Image | Download |
ARGUS - The All-Seeing Guardian Not as speedy or as physical as POLYPHEMUS, he prefers his death projectiles more. He will have fun making doom rain on you, with various arrays of patterns waiting to test your dodgings and reflexes skills... |
No | |
| Image | Download |
STEROPES - The Troublesome Trickster For those of you who've played with POLYPHEMUS before, you might recognize this little guy. Working this time alone, he will try to confuse you in mind-tricking games of bullet-hells. Needs the "area fixed" mode as well as the 480*360 window size in order to work properly. |
Req | |
| Image | Download |
CALYPSO - The Insidious One An octopus-like boss, either trying to melee you with its tentacles or simply attack you with mind bullets or the usual plasma rings/power balls. |
No | |
| Image | Download |
ATLAS - The Restrained Beast Third and last of the cyclopic trio. Concentrating on brawn alone, he will constantly try to pummel you down to size with his enourmous fists. Needs the "area fixed" mode as well as the 480*360 window size in order to work properly |
Req |
Ultimatepower22
| Preview Image |
Download/ Boss Name |
Description | Date Finished/Uploaded | Fixed Area Mode? |
|---|---|---|---|---|
| N/A | Solar Empire Flagship | The largest boss I have created (and seen), the Solar Empire Flagship is nigh-invulnerable, heavily armed, and a bit broken. Search the editor. | Unknown | No. |
| N/A | Solar Empire Fleet | A fleet made of Solar Empire Frigates, Patrol Crafts, and a Planetary Assault Ship | Unknown | No. |
| N/A | Solar Empire Light Battleship | A good old fashioned, no invulnerable parts, huge battleship-type boss. | Unknown | No. |
| N/A | Solar Empire Planetary Assault Ship | Drill to the core, while avoiding ripples, needles, LAZORS, and some other stuff I can't remember. | Unknown | No. |
| N/A | Solar Empire Type I Armored UltiCannon | The first UltiCannon designed by the Solar Empire. This thing fires at 20000 durability, and has a large laser, as usual. Third in the UltiCannon series. | Unknown | No. |
| N/A | Solar Empire Type XXV Armored UltiCannon | The 25th UltiCannon, that fires at 1500 frames. Second in the UltiCannon series. | Unknown | No. |
| N/A | Solar Empire Type XXIV Armored UltiCannon | The 24th UltiCannon, that fires at 1500 frames. The original UltiCannon. | Unknown | No. |
| N/A | Solar Empire Prototype Dimension Pod | This is the Solar Empire Prototype Dimension Pod. Enjoy. Note: The Vulcans might screw you up. | Unknown | No. |
| N/A | Infinity's End Version 2 | This is Infinity's End. You saw the video. This is harder. Laggier. More likely (Probably guaranteed) to crash your computer. Enjoy. | Unknown | No. |
| N/A | The Spirits | All the Spirits are stored here. It's a .zip, mind you. | Unknown | No. |
UnlimitedKone
Just a few of my over 40 bosses, but I am trying to keep the level of quality up, even thought I am not a huge fan of multiple functions and complicated difficulty or event settings.
| Preview Image |
Download/ Boss Name |
Description | Date Finished/Uploaded | Fixed Area Mode? |
|---|---|---|---|---|
| Image | X17 Doors | Kamarian battlestar has gotten its name for the gateways that close rapidly if a breach is detected. Relatively hard boss although easily beatable after some practice. | No? | |
| Image | Madman | First of the madman series, humankind's answer to the war problem in the early days of the Kamarian invasion. a true bullet hell boss especially on the higher ranks. A shield is nearly a must when taking on any of the Madmen | No? | |
| Image | Punisher | A huge human Battleship built with tons of money and materials. Not used in many battles thanks to its size and cost but when take out for a spin it cuts down enemy troops like nothing else. You have been warned. | No? | |
| Image | Ultimate Carrier | Top of a notch Carrier with too many smaller Drones ready to blast Anything into small pieces. forget this, too hard in every way. Built in the end of the war with the last recourse, when it came down to survival. | No? | |
| Image | X5 Cannons | a High powered Kamarian ship that is way too familiar site on the battlefields because of its nearly superior firepower and its purely menacing atmosphere. | No? | |
| Image | Hunting sinners | Originally built as a religious symbol and later on modified to serve in the ongoing war against the Kamarians. Weak defense is easily countered by the power of the frontal firepower. | No? | |
| Image | Claws | Built to serve in either cloud catching or asteroid mining the Claws was found very effective in harvesting in the lines of enemy troops at the beginning of the war. Takes time to beat but very enjoyable at least in my mind | No? | |
| Image | Disease | A pirate ship built with almost nothing but four entire laser units. its spinning makes it a worthy opponent and a thing to be feared. | No? | |
| Image | Planetoid | A "Asteroid Demolisher" that has been upgraded in an effort to counter and copy the Kamarian X17 model. This produced an effective planetship with a high outer layer durability but a weak center. | No? |
Venerax
| Preview Image |
Download/ Boss Name |
Description | Date Finished/Uploaded | Fixed Area Mode? |
|---|---|---|---|---|
| Image | Download | Shard Freak - Won me the five part competition in July. Its size would make you think it's a drone, and a small one at that, but it has a surprising amount of firepower for its size. | No? | |
| Image | Download | Swordsman - Can't remember when, or why I made this. Enjoy. | No? |
W03
| Preview Image |
Download/ Boss Name |
Description | Date Finished/Uploaded | Fixed Area Mode? |
|---|---|---|---|---|
| Image | Giga Beam Mothership | Giant, well armed Geometry wars style boss. | ??? | No? |
| Image | Eclipse fighter | Uses a fighter core (drone style), but has enough weaponry and health to be a boss. When the wings unfold, a barrage of missiles is released. NOTE: You need a blaster to destroy this boss (you will also want the blaster to try to hold back the missiles). | 3/1/09 | No? |
Waave
| Preview Image |
Download/ Boss Name |
Description | Date Finished/Uploaded | Fixed Area Mode? |
|---|---|---|---|---|
| Image | The Sun | The first boss in my Spin series. Spews fire and tries to pull you in. A nuclear explosion happens when you destroy it (Much like the sun). Attack the thing orbiting it to open a panel which lets you take it out. | Dun remember... Sometime last year. | No |
| Image | Heavy Metal Fan | Its a huge heavy metal fan! My second boss in the Spin series. Just keep hitting it until it's parts hide themselves, then attack the core! | Sometime last year. | Never |
| Image | Swirling Torrent of Madness | My third boss in the Spin series. Attack the object orbiting it to destroy it. It's more of a cool looking boss than a hard one. | Sometime last year. | Nay, Timmy |
| Image | Super Saw | My fourth boss in the Spin series. Attack it normally. It's not that special. Just kinda started screwin' around on this one. | Sometime last year. | ROBOTNIK SAYS NO! |
| Image | Protostar | My fifth boss in the Spin series. Attack it normally, it doesn't have much health. I just wanted to make this one look interesting. | 1/22/2010. | No, you would probably die, hardcore! |
Xterminion
Hi, this is me, Xterminion, and welcome to my page. This is where I put random bosses that I made for you to enjoy. My main occupation is to modify other people's creations to suit my taste (of course, with credit and I use it in a different way), then upload it for you people to enjoy. Of course, don't flame me when I do that, I give utmost respect for all of you, because I do like you guys. So, take a look at my bosses, download them if you want, and above all, have fun blasting my bosses to bits! (or, in most cases, be blown to bits by the boss)
Just a note: my first boss is NOT exactly my first, but my first by which I have learned the way of events.
| Preview Image |
Download/ Boss Name |
Description | Date Finished/Uploaded | Fixed Area Mode? |
|---|---|---|---|---|
| No Image | Xtermininon-Gradius Boss Class 6 | YOU NEED 20090330 BETA VERSION TO BE ABLE TO USE THIS FILE.
This one's both hard and long. Basically, I got bored, and suddenly, I thought, 'Hey, how about a core with two generators which when destroyed, kills the core?'. So this is the end result. Go the fraxy homepage if you wish to get the latest version, and it is REQUIRED to do so for this boss. Uses Fixed enemy placement, but does not require Fixed Area Mode, as with all the bosses of this series. |
April 1, 2009 | No |
| No Image | Scan Fighter | This one doesn't need the beta version, hopefully.
A drone that is more of a boss. Why, you say? It's hard. I'm not joking. Imagine a pair of near-perfect homing missiles which explodes into a group of missiles, amidst a vulcan shower while it's either sucking you in or pushing you out, and 5 orbital satellites ready to tear you up with lasers and bullets, all of this while it's going at near-warp speed. Plus it's on Rank 100 at all times, too. And also, it has a sinister trick... |
April 4, 2009 | No |
| No Image | Xterminion-The Apocalypse Rev.2 | This time, I recreate my first boss where you can see in my bosses thread below. This guy's a bit harder than the original one, but the biggest changes are the looks. Don't be distracted though, or it can rip you apart. | April 26, 2009 | No |
| No Image | Xterminion-Gradius Boss Class 7 | Next in the Gradius series. This guy is the first one to actually use the rear part as a crucial point to the destruction of it, thus marking it as the first of the series in which actual thinking is required other than just blasting through the gates and to the core. Has four cores. Fixed enemy placement, but not fixed area. | April 26, 2009 | No |
| No Image | Tribute-Aiolos, Master of Unlimiweapons | This REALLY came from the original Aiolos, which also had unlimiweapons.This is one of my Tribute bosses, bosses that were taken with respect from other people. Beware of it's simple but dangerous pattern. Fixed enemy placement boss. | April 26, 2009 | No |
| No Image | Gradius Boss Class 8 | This one came from CTR's Misfit Warship, but it's weapons have been drastically modified. The two large beams have been removed, and the four beams are the only weapons that remain. Again, for the last time (I won't tell again) it's Fixed Enemy Placement, but not Fixed Area Mode. | May 25, 2009 | No |
| No Image | Dobkeratops Omega | It's Dobkeratops! Hey, why is it made of metal? What are those beam- asddfhfdddf**k**zz**lo* zzzzzzzzzzzt \\\Transmission Ended///
This guy is noticably harder, and is a testbed for reflecting weapons. Set to Sync with Scroll placement, and set the scroll to 270 (the number on parenthesis). |
November 1, 2009 | No |
| No Image | Impossible/Terror Series | This is my new series, consisting of 10 bosses for the first pack. This is just one of the many packs in this series. Most of them are 640x480, Area fixed mode, exceptions are as follows: #6, which has 360x480 view, and #7 above which aren't Area fixed mode. | December 28, 2009 | Maybe |
| No Image | Impossible #9: Vault Terror Fix | Found a glitch involving Global Variables. This is the fixed version. Please replace the old version with this. | December 29, 2009 | No |
| No Image | Impossible #6: Tribute Terror Fix | Found a glitch involving a panel rolling S that controlled a pattern. This is the fixed version. Please replace the old version with this. | December 29, 2009 | Yes |
| No Image | Impossible #8: Tribute Terror 2 Fix | Found a glitch involving blades. This is the fixed version. Please replace the old version with this. | December 29, 2009 | No |
Zarathustra
| Preview Image |
Download/ Boss Name |
Description | Date Finished/Uploaded | Fixed Area Mode? |
|---|---|---|---|---|
| Image | Specimen 001 - Gamma Velorum Anomaly | My first attempt at an organic looking boss. There are many events, so please let me know if you encounter any bugs. 20091024beta. | 6/2/2010 | No |
| Image | UNSF Interceptor | This boss is not especially large, but it is heavily armed and carries dangerous missiles that will test your skills of evasion. 20091024beta. | 6/5/2010 | No |
| Image | UNSF Flagship Cascade | A large, heavily armed boss with a single fighter escort. The armor is strong or impenetrable in places. Instead of trying to attack the central core with brute force, concentrate on destroying the secondary cores. 20091024beta. | 6/7/2010 | No |
| Image | Centaurus Syndicate Warship | Very straightforward - blow it to hell while dealing with waves of fighters. 20091024beta. | 6/5/2010 | No |
| Image | Centaurus Syndicate Raider | A fast, medium-sized boss in a similar style as the UNSF Interceptor. Beware the special weapon - though it will not destroy your ship outright, it will rapidly drain your energy and leave you defenseless against other threats. 20091024beta. | 6/7/2010 | No
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ZarroTsu
| Preview Image |
Download/ Boss Name |
Description | Date Finished/Uploaded | Fixed Area Mode? |
|---|---|---|---|---|
| Image | Z-Weapon 1 : N.O.V.A. | N/A | Unknown | ??? |
| Image | Z-Weapon 2 : S.H.E.L.L. | N/A | Unknown | ??? |
| Image | Z-Weapon 3 : A.N.G.L.E. | N/A | Unknown | ??? |
| Image | Z-Weapon 4 : S.H.A.D.O.W. | N/A | Unknown | ??? |
| Image | Z-Weapon 5 : D.E.M.O.N. | N/A | Unknown | ??? |
| Image | Z-Weapon 6 : C.H.A.O.S. | N/A | Unknown | ??? |
| Image | Z-Weapon 7 : E.X.C.A.L.I.B.E.R. | N/A | Unknown | ??? |
| Image | Z-ZLegion : Acerbatus | N/A | Unknown | ??? |
ZenonX
| Preview Image |
Download/ Boss Name |
Description | Date Finished/Uploaded | Fixed Area Mode? |
|---|---|---|---|---|
| No Image | Knight | A boss with a sword arm and a shield arm. | June 18 2009 | No |
| No Image | Nightmare Cage | An invisible cage. Has weapon cycles. | June 19 2009 | No |
| No Image | Gradius Defensive Satellite: Prototype 3 | Shoot it and see what happens. Using 'Gradius Prototype 3' drones. | June 22 2009 | No |
| Image | Guardian Alice of the Stars | Throws shuriken stars at you with last stand attacks. Picture shows final stage. For optimum performance, play with core only radar and turn sfx off. Otherwise, may cause lag with slower computers. | July 2 2009 | No |
Zharmad
I take all pics at level 100, although that does not necessarily mean it's beatable at 100 without any significant number of deaths. These bosses usually have some form of responsiveness to the player, since I'm not a patient person w.r.t. these games (much less a danmaku person) and am not into pattern memorization. I also tend not to modify HPs unless necessary (e.g. make parts invincible) - so you know something wrong if you don't notice progress shooting at some part of the boss for more than 15 seconds. Well the bits you can shoot flash anyway...
All feedback will be welcome, assuming there's somewhere to leave it. :) I might put a thread somewhere for suggestions.
| Preview Image |
Download/ Boss Name |
Description | Date Finished/Uploaded | Fixed Area Mode? |
|---|---|---|---|---|
| Image | Z-Creature: Tsoth | One of the rare biomechanical vessels known in the present universe, Tsoth initially appears not too dissimilar to a standard cruiser with a contained infection. The actual extent of the biomechanical graft, however, extends across the entire vessel - the tendrils simply remain hidden under the original hull. Whether this is by the design of its hypothesized creators remains debated.
Notes: Can be quite difficult to engage if you don't exploit an obvious weakness (hint). Kudos to you if you decide to fight honourably from the front and go straight for the jaws. btw, the download links externally 'cause the upload doesn't recognize that I'm logged in. |
09/08/2008 | No |
| Image | Rolling Core Mk. VII | A Gradius V-inspired creation, with upped difficulty. This is the updated creation from the first Compendium. All the necessary scripting have been inserted. It appears to be quite difficult, but should be manageable once you get a bit more familiar with the scripting.
Notes: I was going to add a bit of pseudo randomness to the boss, but it's getting late. |
10/08/2008 | No |
| No Image | Bellerophon Carrier | This is a newer upload of mine. Though I designed this carrier with a specific order with which one is to destroy it, you can alter the challenge. This is in a semi-draft almost finished stage.
Complement: 2x F27 Pegasus-A, 8x Microdrone-A, 1x Microdrone II-L. Main Armament: 2x Vortex cannon, Nova blast, plus various point defenses. Note: As the carrier possesses fabrication facilities, drones can be continually replaced. |
28/04/2009 | No |